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List:       opensim-dev
Subject:    [Opensim-dev] (no subject) / Trimeshing
From:       Gerhard.Duennebeil () arcs ! ac ! at (=?iso-8859-1?Q?D=FCnnebeil_Gerhard?=)
Date:       2007-09-28 8:51:32
Message-ID: 3BDD1137DBC16749ACF2C93F82FCA98D01609593 () s1ms3 ! D01 ! arc ! local
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Ouch,

I knew I missed something.
I had to deal with some types that are OpsenSim global as I understand them. Last, \
not least, the PrimitiveBaseShape.

To get things compiled you need a reference to this unit, as it is external to the \
ODE-plugin.

Prebuild does that for you, given you use the right prebuild.xml-File, which I forgot \
to include in the patch. I added a patch for that to this mail. Sorry.


The patch is done against the latest revision as of yesterday, so changes done after \
that should be minor and not the problem.

And I'm using Visual Studio 2005, Free Edition, of course on Windows (XP). 

Gerhard



-----Urspr?ngliche Nachricht-----
Von: dan miller [mailto:danbmil99 at yahoo.com]
Gesendet: Fr 9/28/2007 10:34
An: D?nnebeil Gerhard
Betreff: Re: AW: [Opensim-dev] (no subject)
 
hi --

I got the patch to do its thing, but I'm getting lots of compile errors such
as:

                  [csc]
c:\bench\opensim-svn\trunk\OpenSim\Region\Physics\BasicPhysicsPlugin\BasicPhysicsPlugin.cs(30,15):
 error CS0234: The type or namespace name 'Framework' does not exist in the
namespace 'OpenSim' (are you missing an assembly reference?)
                  [csc]
c:\bench\opensim-svn\trunk\OpenSim\Region\Physics\BasicPhysicsPlugin\BasicPhysicsPlugin.cs(105,68):
 error CS0246: The type or namespace name 'PrimitiveBaseShape' could not be
found (are you missing a using directive or an assembly reference?)

Not being a C# expert, I'm confused about the namespace issue.  What did you
do to get this to compile?  Or perhaps you did this patch against an old
revision?  There's been quite a bit of renaming going on in the last week or
so.

I'm real excited about this but I don't have the time right now to work
through such a large patch manually.  Hopefully you can resubmit it against
a recent revision, and test compile it with a fresh svn checkout.  Let me
know which compiler you're using as well though I doubt that's the problem.

-dan


--- D?nnebeil Gerhard <Gerhard.Duennebeil at arcs.ac.at> wrote:

> Ooops, sorry. Forgot to mention it in the email.
> 
> It is already in the mantis system under issue id 447. 
> 
> 
> Gerhard
> 
> -----Urspr?ngliche Nachricht-----
> Von: dan miller [mailto:danbmil99 at yahoo.com] 
> Gesendet: Freitag, 28. September 2007 08:27
> An: D?nnebeil Gerhard; opensim-dev at lists.berlios.de
> Betreff: Re: [Opensim-dev] (no subject)
> 
> where do I get this patch?  It's not attached to this email.  Perhaps
> listserver ate it?
> 
> I suggest you put it on pastebin.ca or mantis - dan
> 
> --- D?nnebeil Gerhard <Gerhard.Duennebeil at arcs.ac.at> wrote:
> 
> > 
> > Hello there,
> > 
> > for all people interested I have published a first patch for the code 
> > that makes tri-meshes out of prims and feeds them into the ODE engine. 
> > That allows more realistic treatment of hollow boxes right now. Other 
> > prim shapes and shape parameters are to come soon.
> > 
> > DanxOr, I would be glad if you can try it out and at least incorporate 
> > the interface changes into the trunk code
> > 
> > thank you
> > 
> > 
> > > _______________________________________________
> > Opensim-dev mailing list
> > Opensim-dev at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/opensim-dev
> > 
> 
> 



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