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List: opensim-dev
Subject: [Opensim-dev] clients, agents, avatars, ODE
From: sean () dague ! net (Sean Dague)
Date: 2007-09-20 21:33:04
Message-ID: 20070920213304.GU1471 () dague ! net
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On Thu, Sep 20, 2007 at 01:55:10PM -0700, dan miller wrote:
> FYI (the collective You) --
>
> lbsa71 (Stefan, right?) and I made great progress digging into what's going
> on with the physics calls. Unfortunately, a big fat bug has cropped up in
> the process, which will probably take me a few days to hunt down. Not that
> anyone's waiting with baited breath, but this does appear to be the point at
> which physics (ODE at least) will start behaving well enough to consider
> officially supporting at some point. All of this work will benefit bullet
> and any other plugin.
Great news that we are getting that close!
Can't wait to start turning on ODE in my environments. Nice work guys.
-Sean
--
__________________________________________________________________
Sean Dague Mid-Hudson Valley
sean at dague dot net Linux Users Group
http://dague.net http://mhvlug.org
There is no silver bullet. Plus, werewolves make better neighbors
than zombies, and they tend to keep the vampire population down.
__________________________________________________________________
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