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List: openjdk-2d-dev
Subject: [OpenJDK 2D-Dev] Integrated: 8226384: Implement a better logic to switch between OpenGL and Metal pi
From: Jayathirth D V <jdv () openjdk ! java ! net>
Date: 2021-05-10 10:40:36
Message-ID: tqde1c1bGtfwRKQ2Z9O0eelzBDYIj3qqtGyGmqGTYeA=.82c0abe6-e7a7-4218-94e0-e06818978750 () github ! com
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On Tue, 4 May 2021 11:02:40 GMT, Jayathirth D V <jdv@openjdk.org> wrote:
> We have many if else conditions to select OpenGL/Metal pipeline objects.
> Apart from initialization phase we should not fetch these objects everytime \
> checking whether we are using OpenGL/Metal pipeline.
This pull request has now been integrated.
Changeset: 53db2a0a
Author: Jayathirth D V <jdv@openjdk.org>
URL: https://git.openjdk.java.net/jdk/commit/53db2a0acd4e208fb5cfb7108206ec667c7c4131
Stats: 186 lines in 5 files changed: 83 ins; 91 del; 12 mod
8226384: Implement a better logic to switch between OpenGL and Metal pipeline
Reviewed-by: prr
-------------
PR: https://git.openjdk.java.net/jdk/pull/3851
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