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List: openjdk-2d-dev
Subject: Re: [OpenJDK 2D-Dev] [9] Review Request: JDK-8158524: Test file added for VolatileImage -vs- Buffere
From: Prasanta Sadhukhan <prasanta.sadhukhan () oracle ! com>
Date: 2016-08-18 6:48:09
Message-ID: 57B55759.4080600 () oracle ! com
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+1 although I am not sure if JFrame is required. Probably it can be done
with Frame too.
Regards
Prasanta
On 8/16/2016 1:41 PM, Prahalad Kumar Narayanan wrote:
> Hello Everyone
>
> This is a follow-up to my webrev.
>
> Thanks to Sergey for his feedback.
> I 've incorporated the feedback and changes are now available for review
> Link: http:// http://cr.openjdk.java.net/~pnarayanan/8158524/webrev.02/
>
> Summary on changes from previous revision:
> . '@key headful' has been added to the jtreg comments
> . Swing UI components are invoked on EDT
>
> Kindly review the changes and provide your feedback at your convenience
>
> Thank you
> Have a good day
>
> Prahalad N.
>
>
> -----Original Message-----
> From: Sergey Bylokhov
> Sent: Friday, August 12, 2016 6:39 PM
> To: Prahalad Kumar Narayanan; Prasanta Sadhukhan; 2d-dev@openjdk.java.net
> Subject: Re: [OpenJDK 2D-Dev] [9] Review Request: JDK-8158524: Test file added for \
> VolatileImage -vs- BufferedImage output comparison
> On 12.08.16 16:06, Sergey Bylokhov wrote:
> > Looks fine.
> > Please add @key heedful jtreg tag before the push.
> Ouch I just realize that the test use the Swing components on non-EDT.
>
> > On 11.08.16 13:22, Prahalad Kumar Narayanan wrote:
> > > Hello Everyone
> > >
> > > First, Thanks to Prasanta for his feedback.
> > > I 've incorporated the feedback in the code and changes are available
> > > for review.
> > > Review Link:
> > > http://cr.openjdk.java.net/~pnarayanan/8158524/webrev.01/
> > >
> > > Quick summary on changes from previous revision:
> > > . Wild card imports have been replaced with specific imports
> > > . @override annotation has been added to the paint() method
> > > . RuntimeException is thrown instead of Error though both would
> > > report regression failure.
> > > . Image loading has been corrected with proper filePath.
> > > . With regard to image and licensing issue:
> > > . I checked the image properties. There is no
> > > 'author/copyright' information with this image.
> > > . The file matches when compared (binary) with the
> > > similar .gif image in test/java/awt/print/PrinterJob/
> > >
> > > Kindly review the changes at your convenience and share your views.
> > >
> > > Thank you
> > > Have a good day
> > >
> > > Prahalad N.
> > >
> > >
> > > -----Original Message-----
> > > From: Prasanta Sadhukhan
> > > Sent: Thursday, August 11, 2016 1:02 PM
> > > To: Prahalad Kumar Narayanan; 2d-dev@openjdk.java.net
> > > Cc: Philip Race; Sergey Bylokhov
> > > Subject: Re: [OpenJDK 2D-Dev] [9] Review Request: JDK-8158524: Test
> > > file added for VolatileImage -vs- BufferedImage output comparison
> > >
> > > You need to use @Override annotation for paint() method. Also, you
> > > can use specific imports rather than package imports.
> > > Also, I guess it's better to throw RuntimeException than Error for
> > > failure, not sure how jtreg will react to it.
> > > Lastly, I am not sure if you can use duke.gif image which maynot be
> > > licensed although we have similar duke.gif in java/awt/print/PrinterJob.
> > >
> > > Regards
> > > Prasanta
> > > On 8/11/2016 11:30 AM, Prahalad Kumar Narayanan wrote:
> > > > Hello Everyone
> > > >
> > > > Good day to you.
> > > >
> > > > I 'm planning to add a test file into jdk/test/ repository.
> > > > The webrev changes for the test file is presented herewith.
> > > > Link:
> > > > http://cr.openjdk.java.net/~pnarayanan/8158524/webrev.00/
> > > >
> > > > Brief on the test & its objectives:
> > > > . As we know, VolatileImage utilizes accelerated rendering
> > > > using GPU while BufferedImage utilizes software rendering
> > > > . The objective of this test-case is to check whether the
> > > > rendered 2d primitives appear same on VolatileImage and BufferedImage
> > > > . In rare cases, the rendering on VolatileImage might
> > > > differ by few pixels from BufferedImage due to D3D/OpenGL driver 's
> > > > handling of primitives
> > > > . Java2D pipelines for D3D/OpenGL APIs use fudge
> > > > factors to fine tune rendering calls so that output matches with
> > > > output of BufferedImage.
> > > > . Thus the test case will help in checking for
> > > > consistent rendering across pipelines and also in identifying
> > > > scenarios where pipelines need to be fine-tuned.
> > > >
> > > > Kindly review the test file and share your views at your convenience
> > > >
> > > > Thank you
> > > > Have a good day
> > > >
> > > > Prahalad N.
> >
>
> --
> Best regards, Sergey.
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