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List:       openjdk-2d-dev
Subject:    Re: [OpenJDK 2D-Dev] Provide a way to make MultiResolutionImage screen compatible
From:       Hendrik Schreiber <hs () tagtraum ! com>
Date:       2015-04-04 9:33:22
Message-ID: 38D4E118-3308-4F7A-94EE-4605492091A5 () tagtraum ! com
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> On Apr 3, 2015, at 15:18, Sergey Bylokhov <Sergey.Bylokhov@oracle.com> wrote:
> 
> 02.04.15 12:19, Hendrik Schreiber wrote:
> > Sergey, do I understand this correctly, when I say, it seems that using the \
> > "wrong" image type there is a two time penalty, but once the image is cached \
> > (which happens, once we drew it), it will draw as quickly as any other \
> > VRAM-cached image? In other words: the gain of adjusting PNGDecoder to produce \
> > pre-multiplied images is probably minimal?
> Yes, you are right.

Alright.

Sounds like I overestimated the advantages pre-multiplied images would provide and \
it's smarter to leave everything the way it is.

-hendrik=


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