[prev in list] [next in list] [prev in thread] [next in thread]
List: openjdk-2d-dev
Subject: [OpenJDK 2D-Dev] Why does the OpenGL pipeline not use setupBlitVector?
From: linuxhippy () gmail ! com (Clemens Eisserer)
Date: 2008-06-05 22:55:31
Message-ID: 194f62550806051555o7a41b940x1b44dd3de8508839 () mail ! gmail ! com
[Download RAW message or body]
Hi Jim,
> This is often a problem that can happen if you don't have a prototype for
> the function. The default passing semantics for floating point is to pass
> them as doubles unless there is a prototype that says that they are floats.
>
> Did you get the prototype correct, and did you make sure it was included?
Thanks a lot, that solves the problem.
Sorry for bothering with such a simple problem, I am not really used to C :-/
Thanks, Clemens
[prev in list] [next in list] [prev in thread] [next in thread]
Configure |
About |
News |
Add a list |
Sponsored by KoreLogic