[prev in list] [next in list] [prev in thread] [next in thread] 

List:       openjdk-2d-dev
Subject:    [OpenJDK 2D-Dev] Why does the OpenGL pipeline not use setupBlitVector?
From:       linuxhippy () gmail ! com (Clemens Eisserer)
Date:       2008-06-05 22:55:31
Message-ID: 194f62550806051555o7a41b940x1b44dd3de8508839 () mail ! gmail ! com
[Download RAW message or body]

Hi Jim,

> This is often a problem that can happen if you don't have a prototype for
> the function.  The default passing semantics for floating point is to pass
> them as doubles unless there is a prototype that says that they are floats.
>
> Did you get the prototype correct, and did you make sure it was included?
Thanks a lot, that solves the problem.
Sorry for bothering with such a simple problem, I am not really used to C :-/

Thanks, Clemens


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic