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List:       openjdk-2d-dev
Subject:    [OpenJDK 2D-Dev] How does antialiasing with the OpenGL	pipeline work?
From:       roman () kennke ! org (Roman Kennke)
Date:       2007-09-30 13:14:44
Message-ID: 1191158084.6021.16.camel () mercury
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Hi Clemens,

> Sorry for the traffic, I just found an explanation in a bug-report.

Hey come on! I'd like to know the answer too. Give us a pointer to this
bug report! ;-)

Cheers, Roman
-- 
http://kennke.org/blog/



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