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List: openjdk-2d-dev
Subject: [OpenJDK 2D-Dev] How does antialiasing with the OpenGL pipeline work?
From: roman () kennke ! org (Roman Kennke)
Date: 2007-09-30 13:14:44
Message-ID: 1191158084.6021.16.camel () mercury
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Hi Clemens,
> Sorry for the traffic, I just found an explanation in a bug-report.
Hey come on! I'd like to know the answer too. Give us a pointer to this
bug report! ;-)
Cheers, Roman
--
http://kennke.org/blog/
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