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List:       mesa3d-users
Subject:    Re: [Mesa3d-users] Re: quadric example looks different
From:       Brian Paul <brian.paul () tungstengraphics ! com>
Date:       2004-05-25 21:29:41
Message-ID: 40B3BAC5.80607 () tungstengraphics ! com
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Ronny V. Vindenes wrote:
> tir, 25.05.2004 kl. 22.15 skrev Carlos Pereira:
> 
>>About my previous message,
>>According to a test I did here, the black spot in the middle
>>of the GLUsphere only appears when using a compiled list.
>>Drawing directly the GLUsphere works as expected.
>>
> 
> 
> I see problems with displaylists too (in cvs). Objects rendered with
> displaylists get tinted purple, both those using glMaterial() (like
> glxgears) and those using textures. Grey scale and greenish objects
> appears to be most affected, eg the green gear in glxgears comes out a
> dark purple while the red & blue gears look normal. Objects with a
> GL_LUMINANCE texture turn out "pink scale". In all cases, drawing
> directly the colors turn out correct.
> 
> Tested on x86-64 with r200 and software render.

If you can provide a small test program, I'd look into this.

-Brian



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