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List:       mesa3d-dev
Subject:    Re: [Mesa-dev] [PATCH 5/5] docs: add GL4.5 section, mark ARB_texture_barrier as done
From:       Roland Scheidegger <sroland () vmware ! com>
Date:       2014-08-11 21:35:07
Message-ID: 53E9370B.80308 () vmware ! com
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Am 11.08.2014 22:56, schrieb Ilia Mirkin:
> On Mon, Aug 11, 2014 at 4:34 PM, Roland Scheidegger <sroland@vmware.com> wrote:
> > Am 11.08.2014 21:07, schrieb Ilia Mirkin:
> > > Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
> > > ---
> > > 
> > > Not 100% sure about the KHR_robust_buffer_access_behavior -- is that part of
> > > GL4.5?
> > Well this is mostly the same as ARB_robust_buffer_access_behavior which
> > is core in 4.3. Except ARB_robust_buffer_access_behavior is a bit more
> > strict. Thus this doesn't really apply to GL - if you've got 4.3 already
> > you get this for free AFAICT.
> 
> So... should I remove it from the list, or will it just be really easy
> to do when someone gets around to doing the ARB version? I believe the
> implication is that there are some sort of differences, it being more
> similar to something GL ES-related, but... I have no idea what the
> actual differences are, if any.
> 
> Either way, just let me know if I should keep or remove it :)
Leaving it there is just fine.

Roland

> 
> > 
> > > 
> > > docs/GL3.txt | 16 ++++++++++++++++
> > > 1 file changed, 16 insertions(+)
> > > 
> > > diff --git a/docs/GL3.txt b/docs/GL3.txt
> > > index 7f18cd7..f204652 100644
> > > --- a/docs/GL3.txt
> > > +++ b/docs/GL3.txt
> > > @@ -183,5 +183,21 @@ GL 4.4, GLSL 4.40:
> > > GL_ARB_vertex_type_10f_11f_11f_rev                   DONE (i965, nv50, nvc0, \
> > > r600, radeonsi) 
> > > 
> > > +GL 4.5, GLSL 4.50:
> > > +
> > > +  GL_ARB_ES3_1_compatibility                           not started
> > > +  GL_ARB_clip_control                                  not started
> > > +  GL_ARB_conditional_render_inverted                   not started
> > > +  GL_ARB_cull_distance                                 not started
> > > +  GL_ARB_derivative_control                            not started
> > > +  GL_ARB_direct_state_access                           not started
> > > +  GL_ARB_get_texture_sub_image                         not started
> > > +  GL_ARB_shader_texture_image_samples                  not started
> > > +  GL_ARB_texture_barrier                               DONE (nv50, nvc0, r300, \
> > > r600, radeonsi) +  GL_KHR_context_flush_control                         not \
> > > started +  GL_KHR_robust_buffer_access_behavior                 not started
> > > +  GL_KHR_robustness                                    not started
> > > +
> > > +
> > > More info about these features and the work involved can be found at
> > > https://urldefense.proofpoint.com/v1/url?u=http://dri.freedesktop.org/wiki/Missi \
> > > ngFunctionality&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=F4msKE2WxRzA%2BwN%2B25muzt \
> > > Fm5TSPwE8HKJfWfR2NgfY%3D%0A&m=wWFwGCclnzZYKCdTt9TM1xii%2FrDV%2BZ1GX4QJ%2FwdM%2BwY%3D%0A&s=14bf1750582cf06c604b36182d79059a1771216eb0a5a4ba76b6139bef2da35e
> > >  
> > 

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