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List:       mesa3d-dev
Subject:    [Mesa3d-dev] [Bug 9151] fragment.position does not include y coord
From:       bugzilla-daemon () annarchy ! freedesktop ! org
Date:       2006-11-25 0:26:51
Message-ID: 20061125002651.1AC2C13006D () annarchy ! freedesktop ! org
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https://bugs.freedesktop.org/show_bug.cgi?id=9151          
     




------- Additional Comments From gtw@gnu.org  2006-11-24 16:26 -------
Hrmmm.  The problem is not that the y coordinate is ignored -- it's that it's
inverted.  Changing the second 0.005 in the test case (in the PARAM c line) to
-0.005 gives the output that I would have expected to see for 0.005.          
     
     
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