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List:       mesa3d-dev
Subject:    Re: [Mesa3d-dev] R200_EMIT_RB3D_BLENDCOLOR
From:       Michel =?ISO-8859-1?Q?D=E4nzer?= <michel () daenzer ! net>
Date:       2004-05-21 23:22:33
Message-ID: 1085181752.30579.30.camel () localhost
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On Thu, 2004-05-20 at 20:51, Jon Smirl wrote: 
> 
> I see from the bug that the copy in Mesa seems to be confusing people so I'll
> delete it now 

Thank you.

> and just send people tar balls.

Or just put it on a branch in the drm module? *shrug*

> Pesonally I don't see why DRM is being kept in the DRI tree when 99% of the code
> that uses it is in the Mesa tree.

I don't think that number is correct, but even if it is, the fact
remains that the DRM is the kernel component of the DRI, not of Mesa.
Simple as that. (A DRM project of its own would be fine with me as well)


-- 
Earthling Michel Dänzer      |     Debian (powerpc), X and DRI developer
Libre software enthusiast    |   http://svcs.affero.net/rm.php?r=daenzer



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