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List:       ltsp-discuss
Subject:    Re: [Ltsp-discuss] Streaming (on demand) applications - natural
From:       "Krsnendu dasa" <krsnendu108 () gmail ! com>
Date:       2008-11-28 22:27:04
Message-ID: bb9ec22e0811281427n5111e3fcq40493f498cd3aab3 () mail ! gmail ! com
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2008/11/29 David Van Assche <dvanassche@gmail.com>

> On Wed, Nov 26, 2008 at 4:33 AM, Krsnendu dasa <krsnendu108@gmail.com>
> wrote:
> > If you install more programs to run locally doesn't that make the image
> > bigger?
>
> The image is bigger, sure, but it's still being loaded from the
> server, and there is no relation between image size and ram usage...


I thought the image was loaded into a ramdisk on the thin client?

>
>
> > The case I mentioned involved media files that need to run locally. How
> > would this work with local apps? Wouldn't those files be saved to RAM
> (local
> > swap)? Can you set it up so they are copied to local media instead?
> Running
> > the media files from the server would still have the latency problem
> > wouldn't it?
>
> To run the media files locally you would need to install crossover or
> wine to run the .exe files, and then make sure that is executed
> locally using local apps. The files would then be loaded from whatever
> source you give (be it server, local disk, cdrom, usb stick) and
> executed on the thin client. As far as I know, local swap is not
> enabled by default for local apps. You'd have to do some tests and see
> if it makes a difference loading the media locally or via the network.
> But I imagine you will have more bandwidth to play with if the files
> are loaded locally.

So would you run crossover as a local app? As well as any programs running
under it?

[Attachment #5 (text/html)]

2008/11/29 David Van Assche <span dir="ltr">&lt;<a \
href="mailto:dvanassche@gmail.com">dvanassche@gmail.com</a>&gt;</span><br><div \
class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid \
rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> \
<div><div></div><div class="Wj3C7c">On Wed, Nov 26, 2008 at 4:33 AM, Krsnendu dasa \
&lt;<a href="mailto:krsnendu108@gmail.com">krsnendu108@gmail.com</a>&gt; wrote:<br> \
&gt; If you install more programs to run locally doesn&#39;t that make the image<br> \
&gt; bigger?<br> <br>
</div></div>The image is bigger, sure, but it&#39;s still being loaded from the<br>
server, and there is no relation between image size and ram \
usage...</blockquote><div><br>I thought the image was loaded into a ramdisk on the \
thin client? <br></div><blockquote class="gmail_quote" style="border-left: 1px solid \
rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"> <br>
<div class="Ih2E3d"><br>
&gt; The case I mentioned involved media files that need to run locally. How<br>
&gt; would this work with local apps? Wouldn&#39;t those files be saved to RAM \
(local<br> &gt; swap)? Can you set it up so they are copied to local media instead? \
Running<br> &gt; the media files from the server would still have the latency \
problem<br> &gt; wouldn&#39;t it?<br>
<br>
</div>To run the media files locally you would need to install crossover or<br>
wine to run the .exe files, and then make sure that is executed<br>
locally using local apps. The files would then be loaded from whatever<br>
source you give (be it server, local disk, cdrom, usb stick) and<br>
executed on the thin client. As far as I know, local swap is not<br>
enabled by default for local apps. You&#39;d have to do some tests and see<br>
if it makes a difference loading the media locally or via the network.<br>
But I imagine you will have more bandwidth to play with if the files<br>
are loaded locally.</blockquote><div>So would you run crossover as a local app? As \
well as any programs running under it?<br></div></div><br>



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