liquidsfz-0.3.2 has been released The main goal of liquidsfz is to provide an SFZ sampler implementation library that is easy to integrate into other projects. A standalone jack client and a LV2 plugin is also available. liquidsfz is implemented in C++ and licensed under MPL-2.0. The release tarball can be downloaded here: https://github.com/swesterfeld/liquidsfz#releases Overview of Changes in liquidsfz-0.3.2: * Fix crashes triggered by Carla while saving without path * Allow multiple overlapping notes during sustain (#38) * Provide cross compiled LV2 plugin for Windows * Use LV2_STATE__freePath if available (fixes LV2 on windows) * Fixes for building on macOS and Windows * Improve tests and CI checks -- Stefan Westerfeld, http://space.twc.de/~stefan _______________________________________________ Linux-audio-dev mailing list -- linux-audio-dev@lists.linuxaudio.org To unsubscribe send an email to linux-audio-dev-leave@lists.linuxaudio.org