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List: lilypond-user
Subject: Re: lilypond bug 2368
From: Janek_WarchoĊ <janek.lilypond () gmail ! com>
Date: 2012-04-29 17:42:00
Message-ID: CANYDDpo6ezCyf0XsyHMpkvZ2n_SLrbMCFUOLxkTTm3npQ3t1Cg () mail ! gmail ! com
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On Sat, Apr 28, 2012 at 7:49 PM, mike@apollinemike.com
<mike@apollinemike.com> wrote:
> There's been a lot of back and forth on a few LilyPond lists about improv=
ing
> ties. =C2=A0I'm of the opinion that the system in place is sound (it is a=
similar
> system as that of slurs and beams), but what needs improvement is an
> understanding of how much factors are worth and where they make the
> difference. =C2=A0We've made some headway in slurs in 2.15 by removing
> unnecessary factors and decorolating them but we haven't been able to do =
the
> same yet for ties. =C2=A0So, my advice to everyone would be to play aroun=
d with
> this details list.
Surely i will experiment when i'll be finishing my tie report :)
However, given how often current ties fail, i'm pretty sure that the
current system is not good. I have a strong feeling that it's an
overkill; from what i've already seen i could probably write a
deterministic algorithm that would perform better in many cases and
use half as much parameters.
I may be wrong; however, i think that the core of the problem is that
while slurs are really complicated and need advanced heuristics and
guesswork, ties are significantly more straightforward.
cheers,
Janek
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