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List: launchd-dev
Subject: Re: [launchd-dev] LaunchAgent, fullscreen openGL and NSWindows
From: "Toby Harris" <toby-h () moving-picture ! com>
Date: 2011-01-07 11:20:49
Message-ID: 39EA469F166B7741B8E3305B5B58B494160E6712 () mpcosmail01 ! ad ! mpc ! local
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Quinn,
Thanks for replying. And, urgh! Had a feeling it was a weird one.
I am not full time on this project so can't say when the incident may be created, but \
certainly attempting to reproduce in a stripped down application is the next step \
regardless.
Toby
-----Original Message-----
From: Quinn "The Eskimo!" [mailto:eskimo1@apple.com]
Sent: Fri 1/7/2011 10:12 AM
To: launchd-dev@lists.macosforge.org
Subject: Re: [launchd-dev] LaunchAgent, fullscreen openGL and NSWindows
On 6 Jan 2011, at 14:32, Toby Harris wrote:
> I have a kiosk-style application that has run on OSX10.5 via a LaunchAgent with \
> KeepAlive property set. Now in 10.6, I am seeing a very odd thing that I have \
> isolated to launch via launchd plist. The app loads successfully, capturing the \
> screen and rendering to a fullscreen openGL context. However, it also can create \
> NSWindows and show these fullscreen instead. This functionality is just not \
> working. I suspect this is a connection to the window server issue, but I have \
> failed to find any similar issues reported on the net, or find the answer in TN2083 \
> (not to say it isn't in there).
That's weird. I haven't seen any reports of this and I can't think of any reason \
this would fail.
I'd recommend you open up a DTS tech support incident so that someone (perhaps me) \
can investigate this in depth.
<http://developer.apple.com/support/resources/technical-support.html>
S+E
--
Quinn "The Eskimo!" <http://www.apple.com/developer/>
Apple Developer Relations, Developer Technical Support, Core OS/Hardware
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<P><FONT SIZE=2>Quinn,<BR>
<BR>
Thanks for replying. And, urgh! Had a feeling it was a weird one.<BR>
<BR>
I am not full time on this project so can't say when the incident may be created, but \
certainly attempting to reproduce in a stripped down application is the next step \
regardless.<BR> <BR>
Toby<BR>
<BR>
-----Original Message-----<BR>
From: Quinn "The Eskimo!" [<A \
HREF="mailto:eskimo1@apple.com">mailto:eskimo1@apple.com</A>]<BR>
Sent: Fri 1/7/2011 10:12 AM<BR>
To: launchd-dev@lists.macosforge.org<BR>
Subject: Re: [launchd-dev] LaunchAgent, fullscreen openGL and NSWindows<BR>
<BR>
<BR>
On 6 Jan 2011, at 14:32, Toby Harris wrote:<BR>
<BR>
> I have a kiosk-style application that has run on OSX10.5 via a LaunchAgent with \
KeepAlive property set. Now in 10.6, I am seeing a very odd thing that I have \
isolated to launch via launchd plist. The app loads successfully, capturing the \
screen and rendering to a fullscreen openGL context. However, it also can create \
NSWindows and show these fullscreen instead. This functionality is just not working. \
I suspect this is a connection to the window server issue, but I have failed to find \
any similar issues reported on the net, or find the answer in TN2083 (not to say it \
isn't in there).<BR> <BR>
That's weird. I haven't seen any reports of this and I can't think of any \
reason this would fail.<BR> <BR>
I'd recommend you open up a DTS tech support incident so that someone (perhaps me) \
can investigate this in depth.<BR> <BR>
<<A HREF="http://developer.apple.com/support/resources/technical-support.html">http://developer.apple.com/support/resources/technical-support.html</A>><BR>
<BR>
S+E<BR>
--<BR>
Quinn "The Eskimo!" \
<<A HREF="http://www.apple.com/developer/">http://www.apple.com/developer/</A>><BR>
Apple Developer Relations, Developer Technical Support, Core OS/Hardware<BR>
<BR>
<BR>
_______________________________________________<BR>
launchd-dev mailing list<BR>
launchd-dev@lists.macosforge.org<BR>
<A HREF="http://lists.macosforge.org/mailman/listinfo.cgi/launchd-dev">http://lists.macosforge.org/mailman/listinfo.cgi/launchd-dev</A><BR>
<BR>
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