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List: kwin
Subject: Re: About some old and hard to maintain effects
From: Vlad Zahorodnii <vladzzag () gmail ! com>
Date: 2021-05-31 14:22:28
Message-ID: 23d05ad1-94e9-52df-6fca-babf9631203d () gmail ! com
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On 5/31/21 4:43 PM, Aleix Pol wrote:
> Do you think these effects could be implemented using other
> non-deprecated abstractions?
Yes. Those effects need to render every animated window into an
offscreen texture and then do their thing, e.g. map the offscreen
texture on a cube or a cylinder, etc. The mechanics of getting the
offscreen texture will possibly change as we progress with the scene
redesign though.
Cheers,
Vlad
> I'd say it's fine to remove them for now but I'd make sure that we are
> not cornering ourselves.
>
> Aleix
>
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