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List: kwin
Subject: D6426: Skip Shader self test for Mesa >= 17
From: Martin_Flöser <noreply () phabricator ! kde ! org>
Date: 2017-06-28 19:59:37
Message-ID: differential-rev-PHID-DREV-2lmbzvkg756oqr37nnzj-req () phabricator ! kde ! org
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graesslin created this revision.
Restricted Application added a project: KWin.
Restricted Application added subscribers: kwin, plasma-devel.
REVISION SUMMARY
We are getting reports about the shader self test failing in a false
positive way on Mesa 17. We already have such false positve results
for NVIDIA quadro and went with disabling the self test.
Most likely our self test has a problem or the rendering of the first
frame has a problem. But disabling compositing because our rendering of
the first frame is broken, is too much.
Let's better be pro user here and disable the shader self test till we
fixed the root problem.
BUG: 376801
FIXED-IN: 5.10.4
TEST PLAN
It compiles.
REPOSITORY
R108 KWin
BRANCH
skip-shader-self-test-mesa-5.10
REVISION DETAIL
https://phabricator.kde.org/D6426
AFFECTED FILES
libkwineffects/kwinglutils.cpp
To: graesslin, #kwin, #plasma
Cc: plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, \
jensreuterberg, abetts, sebas, apol, mart, lukas
[Attachment #3 (unknown)]
<table><tr><td style="">graesslin created this revision.<br />Restricted Application \
added a project: KWin.<br />Restricted Application added subscribers: kwin, \
plasma-devel. </td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px \
8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; \
background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); \
display: inline-block; border: 1px solid rgba(71,87,120,.2);" \
href="https://phabricator.kde.org/D6426" rel="noreferrer">View \
Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>We are \
getting reports about the shader self test failing in a false<br /> positive way on \
Mesa 17. We already have such false positve results<br /> for NVIDIA quadro and went \
with disabling the self test.</p>
<p>Most likely our self test has a problem or the rendering of the first<br />
frame has a problem. But disabling compositing because our rendering of<br />
the first frame is broken, is too much.</p>
<p>Let's better be pro user here and disable the shader self test till we<br />
fixed the root problem.</p>
<p>BUG: 376801<br />
FIXED-IN: 5.10.4</p></div></div><br /><div><strong>TEST PLAN</strong><div><p>It \
compiles.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R108 \
KWin</div></div></div><br \
/><div><strong>BRANCH</strong><div><div>skip-shader-self-test-mesa-5.10</div></div></div><br \
/><div><strong>REVISION DETAIL</strong><div><a \
href="https://phabricator.kde.org/D6426" \
rel="noreferrer">https://phabricator.kde.org/D6426</a></div></div><br \
/><div><strong>AFFECTED \
FILES</strong><div><div>libkwineffects/kwinglutils.cpp</div></div></div><br \
/><div><strong>To: </strong>graesslin, KWin, Plasma<br /><strong>Cc: \
</strong>plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, \
jensreuterberg, abetts, sebas, apol, mart, lukas<br /></div>
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