[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kwin
Subject:    D6426: Skip Shader self test for Mesa >= 17
From:       Martin_Flöser <noreply () phabricator ! kde ! org>
Date:       2017-06-28 19:59:37
Message-ID: differential-rev-PHID-DREV-2lmbzvkg756oqr37nnzj-req () phabricator ! kde ! org
[Download RAW message or body]

graesslin created this revision.
Restricted Application added a project: KWin.
Restricted Application added subscribers: kwin, plasma-devel.

REVISION SUMMARY
  We are getting reports about the shader self test failing in a false
  positive way on Mesa 17. We already have such false positve results
  for NVIDIA quadro and went with disabling the self test.
  
  Most likely our self test has a problem or the rendering of the first
  frame has a problem. But disabling compositing because our rendering of
  the first frame is broken, is too much.
  
  Let's better be pro user here and disable the shader self test till we
  fixed the root problem.
  
  BUG: 376801
  FIXED-IN: 5.10.4

TEST PLAN
  It compiles.

REPOSITORY
  R108 KWin

BRANCH
  skip-shader-self-test-mesa-5.10

REVISION DETAIL
  https://phabricator.kde.org/D6426

AFFECTED FILES
  libkwineffects/kwinglutils.cpp

To: graesslin, #kwin, #plasma
Cc: plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, \
jensreuterberg, abetts, sebas, apol, mart, lukas


[Attachment #3 (unknown)]

<table><tr><td style="">graesslin created this revision.<br />Restricted Application \
added a project: KWin.<br />Restricted Application added subscribers: kwin, \
plasma-devel. </td><a style="text-decoration: none; padding: 4px 8px; margin: 0 8px \
8px; float: right; color: #464C5C; font-weight: bold; border-radius: 3px; \
background-color: #F7F7F9; background-image: linear-gradient(to bottom,#fff,#f1f0f1); \
display: inline-block; border: 1px solid rgba(71,87,120,.2);" \
href="https://phabricator.kde.org/D6426" rel="noreferrer">View \
Revision</a></tr></table><br /><div><strong>REVISION SUMMARY</strong><div><p>We are \
getting reports about the shader self test failing in a false<br /> positive way on \
Mesa 17. We already have such false positve results<br /> for NVIDIA quadro and went \
with disabling the self test.</p>

<p>Most likely our self test has a problem or the rendering of the first<br />
frame has a problem. But disabling compositing because our rendering of<br />
the first frame is broken, is too much.</p>

<p>Let&#039;s better be pro user here and disable the shader self test till we<br />
fixed the root problem.</p>

<p>BUG: 376801<br />
FIXED-IN: 5.10.4</p></div></div><br /><div><strong>TEST PLAN</strong><div><p>It \
compiles.</p></div></div><br /><div><strong>REPOSITORY</strong><div><div>R108 \
KWin</div></div></div><br \
/><div><strong>BRANCH</strong><div><div>skip-shader-self-test-mesa-5.10</div></div></div><br \
/><div><strong>REVISION DETAIL</strong><div><a \
href="https://phabricator.kde.org/D6426" \
rel="noreferrer">https://phabricator.kde.org/D6426</a></div></div><br \
/><div><strong>AFFECTED \
FILES</strong><div><div>libkwineffects/kwinglutils.cpp</div></div></div><br \
/><div><strong>To: </strong>graesslin, KWin, Plasma<br /><strong>Cc: \
</strong>plasma-devel, kwin, ZrenBot, progwolff, lesliezhai, ali-mohamed, hardening, \
jensreuterberg, abetts, sebas, apol, mart, lukas<br /></div>



[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic