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List: kwin
Subject: Re: Review Request: Swap vsync order, trade in 1frame lag, try harder to detect nvidia framerate (re
From: Martin_Gräßlin <kde () martin-graesslin ! com>
Date: 2012-05-10 8:45:50
Message-ID: 20120510084550.15750.90986 () vidsolbach ! de
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for 4.9 I would say we keep out the egl code
- Martin Gr=C3=A4=C3=9Flin
On April 21, 2012, 6:11 p.m., Thomas L=C3=BCbking wrote:
> =
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/103058/
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> (Updated April 21, 2012, 6:11 p.m.)
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> =
> Review request for kwin and Martin Gr=C3=A4=C3=9Flin.
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> Description
> -------
> =
> This performs a paint & glFlush immediately after the buffer swapping and=
defers the next swapping to the next anticipated frame (or idling)
> The behavior is still not as deterministic as we hoped to be since we can=
not measure the time for the actual vsync :\
> I set a fuzzyness of 6ms what leads to a majority of 2-3ms times in waits=
ync but single wait times up to 8 or 9ms occur (what ultimately can be part=
of the syncing itself)
> =
> There's some debug code to print lagging.
> =
> TODO:
> - attempt egl support
> - probably lie to the effects about the time
> =
> =
> Diffs
> -----
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> kwin/composite.cpp 6a27e00 =
> kwin/libkwineffects/kwinglutils_funcs.h a2c047b =
> kwin/libkwineffects/kwinglutils_funcs.cpp 6d79507 =
> kwin/options.h 4d37d8b =
> kwin/options.cpp 6eabc78 =
> kwin/scene.h c7e462f =
> kwin/scene.cpp 450402e =
> kwin/scene_opengl.h 98d4dd4 =
> kwin/scene_opengl.cpp 43d30ad =
> kwin/scene_opengl_egl.cpp d0ce360 =
> kwin/scene_opengl_glx.cpp 67400a8 =
> kwin/scene_xrender.h 98c4b3b =
> kwin/scene_xrender.cpp 265825c =
> kwin/workspace.h 0dcb29c =
> kwin/workspace.cpp a9deaaa =
> =
> Diff: http://git.reviewboard.kde.org/r/103058/diff/
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> =
> Testing
> -------
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> I've used a CRT for testing which can sync every 11ms ie. 85Hz and lowere=
d the maxFPS down to 10fps with pretty constant results for the time lost w=
aiting for the sync.
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> =
> Thanks,
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> Thomas L=C3=BCbking
> =
>
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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/103058/">http://git.reviewboard.kde.org/r/103058/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">for 4.9 I would say we \
keep out the egl code</pre> <br />
<p>- Martin</p>
<br />
<p>On April 21st, 2012, 6:11 p.m., Thomas Lübking wrote:</p>
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<div>Review request for kwin and Martin Gräßlin.</div>
<div>By Thomas Lübking.</div>
<p style="color: grey;"><i>Updated April 21, 2012, 6:11 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">This performs a paint & glFlush immediately after the buffer \
swapping and defers the next swapping to the next anticipated frame (or idling) The \
behavior is still not as deterministic as we hoped to be since we cannot measure the \
time for the actual vsync :\ I set a fuzzyness of 6ms what leads to a majority of \
2-3ms times in waitsync but single wait times up to 8 or 9ms occur (what ultimately \
can be part of the syncing itself)
There's some debug code to print lagging.
TODO:
- attempt egl support
- probably lie to the effects about the time</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">I've used a CRT for testing which can sync every 11ms ie. 85Hz and \
lowered the maxFPS down to 10fps with pretty constant results for the time lost \
waiting for the sync.</pre> </td>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>kwin/composite.cpp <span style="color: grey">(6a27e00)</span></li>
<li>kwin/libkwineffects/kwinglutils_funcs.h <span style="color: \
grey">(a2c047b)</span></li>
<li>kwin/libkwineffects/kwinglutils_funcs.cpp <span style="color: \
grey">(6d79507)</span></li>
<li>kwin/options.h <span style="color: grey">(4d37d8b)</span></li>
<li>kwin/options.cpp <span style="color: grey">(6eabc78)</span></li>
<li>kwin/scene.h <span style="color: grey">(c7e462f)</span></li>
<li>kwin/scene.cpp <span style="color: grey">(450402e)</span></li>
<li>kwin/scene_opengl.h <span style="color: grey">(98d4dd4)</span></li>
<li>kwin/scene_opengl.cpp <span style="color: grey">(43d30ad)</span></li>
<li>kwin/scene_opengl_egl.cpp <span style="color: grey">(d0ce360)</span></li>
<li>kwin/scene_opengl_glx.cpp <span style="color: grey">(67400a8)</span></li>
<li>kwin/scene_xrender.h <span style="color: grey">(98c4b3b)</span></li>
<li>kwin/scene_xrender.cpp <span style="color: grey">(265825c)</span></li>
<li>kwin/workspace.h <span style="color: grey">(0dcb29c)</span></li>
<li>kwin/workspace.cpp <span style="color: grey">(a9deaaa)</span></li>
</ul>
<p><a href="http://git.reviewboard.kde.org/r/103058/diff/" style="margin-left: \
3em;">View Diff</a></p>
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