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List:       kwin
Subject:    Re: Review Request: Optimizing Blur Part II
From:       Martin_Gräßlin <kde () martin-graesslin ! com>
Date:       2011-09-15 20:37:00
Message-ID: 20110915203700.30327.61729 () vidsolbach ! de
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/101977/#review6543
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I cannot say anything about it: kwin_gles + blur is completely broken with =
and without the patch (had not used it for quite some time).

- Martin


On Sept. 4, 2011, 3:58 p.m., Philipp Knechtges wrote:
> =

> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/101977/
> -----------------------------------------------------------
> =

> (Updated Sept. 4, 2011, 3:58 p.m.)
> =

> =

> Review request for kwin, Martin Gr=C3=A4=C3=9Flin and Fredrik H=C3=B6glun=
d.
> =

> =

> Summary
> -------
> =

> This patch adds an optional texture cache to the blur effect. The texture=
 cache allows one to partially repaint the blurred region
> if the region or a window on top it is damaged. This patch does not chang=
e anything on the behavior of the blur effect if caching is turned off.
> =

> Some facts about the texture cache:
> - It does not a full cache of the window's background. To achieve this on=
e would have to shrink the clip of all following windows which results in l=
ess performance.
> - We only cache the horizontally blurred texture. I didnt test whether it=
 is better to cache the full result.
> - For every window we have to keep a texture of the size of the blurred a=
rea in the GFX memory.
> =

> Although we so far only cache all windows or none the prePaintWindow func=
tion is designed to add the possibility to decide on a per-window basis whi=
ch window
> should be cached. But IMO this is not worth the effort cause the extra me=
musage isnt that high.
>  =

> =

> =

> Diffs
> -----
> =

>   kwin/effects/_test/demo_liquid.cpp 5b1ef03 =

>   kwin/effects/_test/test_fbo.cpp 4cb646f =

>   kwin/effects/blur/blur.h 3c0922b =

>   kwin/effects/blur/blur.cpp c8b39b6 =

>   kwin/effects/blur/blur_config.cpp 0612599 =

>   kwin/effects/blur/blur_config.ui 3b99afd =

>   kwin/effects/blur/blurshader.h 4308be9 =

>   kwin/effects/blur/blurshader.cpp decd430 =

>   kwin/effects/logout/logout.cpp 7880dae =

>   kwin/effects/lookingglass/lookingglass.cpp 783823e =

>   kwin/effects/magnifier/magnifier.cpp 3e216f6 =

>   kwin/effects/screenshot/screenshot.cpp d12d77d =

>   kwin/lanczosfilter.cpp 7c0bad9 =

>   kwin/libkwineffects/kwinglutils.h 59bac2e =

>   kwin/libkwineffects/kwinglutils.cpp e1d5b7b =

> =

> Diff: http://git.reviewboard.kde.org/r/101977/diff
> =

> =

> Testing
> -------
> =

> GL: works
> GLES: compiles
> KCM: works
> =

> =

> Thanks,
> =

> Philipp
> =

>


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      This is an automatically generated e-mail. To reply, visit:
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 <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I cannot say anything \
about it: kwin_gles + blur is completely broken with and without the patch (had not \
used it for quite some time).</pre>  <br />







<p>- Martin</p>


<br />
<p>On September 4th, 2011, 3:58 p.m., Philipp Knechtges wrote:</p>






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style="background-image: \
url('http://git.reviewboard.kde.org/media/rb/images/review_request_box_top_bg.png'); \
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solid;">  <tr>
  <td>

<div>Review request for kwin, Martin Gräßlin and Fredrik Höglund.</div>
<div>By Philipp Knechtges.</div>


<p style="color: grey;"><i>Updated Sept. 4, 2011, 3:58 p.m.</i></p>




<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">This patch adds an optional texture cache to the blur effect. The \
texture cache allows one to partially repaint the blurred region if the region or a \
window on top it is damaged. This patch does not change anything on the behavior of \
the blur effect if caching is turned off.

Some facts about the texture cache:
- It does not a full cache of the window&#39;s background. To achieve this one would \
                have to shrink the clip of all following windows which results in \
                less performance.
- We only cache the horizontally blurred texture. I didnt test whether it is better \
                to cache the full result.
- For every window we have to keep a texture of the size of the blurred area in the \
GFX memory.

Although we so far only cache all windows or none the prePaintWindow function is \
designed to add the possibility to decide on a per-window basis which window should \
be cached. But IMO this is not worth the effort cause the extra memusage isnt that \
high.  </pre>
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 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
                break-word;">GL: works
GLES: compiles
KCM: works</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>kwin/effects/_test/demo_liquid.cpp <span style="color: \
grey">(5b1ef03)</span></li>

 <li>kwin/effects/_test/test_fbo.cpp <span style="color: grey">(4cb646f)</span></li>

 <li>kwin/effects/blur/blur.h <span style="color: grey">(3c0922b)</span></li>

 <li>kwin/effects/blur/blur.cpp <span style="color: grey">(c8b39b6)</span></li>

 <li>kwin/effects/blur/blur_config.cpp <span style="color: \
grey">(0612599)</span></li>

 <li>kwin/effects/blur/blur_config.ui <span style="color: grey">(3b99afd)</span></li>

 <li>kwin/effects/blur/blurshader.h <span style="color: grey">(4308be9)</span></li>

 <li>kwin/effects/blur/blurshader.cpp <span style="color: grey">(decd430)</span></li>

 <li>kwin/effects/logout/logout.cpp <span style="color: grey">(7880dae)</span></li>

 <li>kwin/effects/lookingglass/lookingglass.cpp <span style="color: \
grey">(783823e)</span></li>

 <li>kwin/effects/magnifier/magnifier.cpp <span style="color: \
grey">(3e216f6)</span></li>

 <li>kwin/effects/screenshot/screenshot.cpp <span style="color: \
grey">(d12d77d)</span></li>

 <li>kwin/lanczosfilter.cpp <span style="color: grey">(7c0bad9)</span></li>

 <li>kwin/libkwineffects/kwinglutils.h <span style="color: \
grey">(59bac2e)</span></li>

 <li>kwin/libkwineffects/kwinglutils.cpp <span style="color: \
grey">(e1d5b7b)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/101977/diff/" style="margin-left: \
3em;">View Diff</a></p>




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