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List:       kwin
Subject:    Re: Review Request: Drop option to select direct rendering
From:       "Commit Hook" <null () kde ! org>
Date:       2011-07-31 15:46:01
Message-ID: 20110731154601.20398.8204 () vidsolbach ! de
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/102074/#review5275
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This review has been submitted with commit fcf6eaa9290a0f1f19683e621595e114=
b908ddea by Martin Gr=C3=A4=C3=9Flin to branch master.

- Commit


On July 24, 2011, 1:44 p.m., Martin Gr=C3=A4=C3=9Flin wrote:
> =

> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/102074/
> -----------------------------------------------------------
> =

> (Updated July 24, 2011, 1:44 p.m.)
> =

> =

> Review request for kwin.
> =

> =

> Summary
> -------
> =

> The advanced compositing option "direct rendering" could only correctly b=
e honored in the case of proprietary NVIDIA drivers. In all cases playing w=
ith the setting was most likely harmful as it could result in inconsistent =
states and the option not to be honored at all.
> =

> This patch resolves this issue by moving the detection whether to use a d=
irect rendering context completely into the hands of the set environment va=
riables or the helper program:
> * if LIBGL_ALWAYS_INDIRECT is set, we use an indirect context
> * if KWIN_DIRECT_GL is set, we use a direct context
> * if none of the two are set, we use the helper program, if it returns 0 =
we create a direct context, otherwise we set LIBGL_ALWAYS_INDIRECT and crea=
te an indirect context
> =

> If a user really wants to influence the behavior (and I doubt that) the e=
nvironment variables can be used.
> =

> =

> Diffs
> -----
> =

>   kwin/compositingprefs.cpp 025048e =

>   kwin/kcmkwin/kwincompositing/main.cpp f39ace1 =

>   kwin/kcmkwin/kwincompositing/main.ui ed3da09 =

>   kwin/options.cpp 09a3163 =

> =

> Diff: http://git.reviewboard.kde.org/r/102074/diff
> =

> =

> Testing
> -------
> =

> * without any environment variable a direct rendering context is created =
on my R600
> * with LIBGL_ALWAYS_INDIRECT an indirect rendering context is created on =
my R600
> =

> other possible combinations (e.g. NVIDIA) not tested.
> =

> =

> Thanks,
> =

> Martin
> =

>


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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://git.reviewboard.kde.org/r/102074/">http://git.reviewboard.kde.org/r/102074/</a>
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 <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">This review has been \
submitted with commit fcf6eaa9290a0f1f19683e621595e114b908ddea by Martin Gräßlin to \
branch master.</pre>  <br />







<p>- Commit</p>


<br />
<p>On July 24th, 2011, 1:44 p.m., Martin Gräßlin wrote:</p>






<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" \
style="background-image: \
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<div>Review request for kwin.</div>
<div>By Martin Gräßlin.</div>


<p style="color: grey;"><i>Updated July 24, 2011, 1:44 p.m.</i></p>




<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">The advanced compositing option &quot;direct rendering&quot; could only \
correctly be honored in the case of proprietary NVIDIA drivers. In all cases playing \
with the setting was most likely harmful as it could result in inconsistent states \
and the option not to be honored at all.

This patch resolves this issue by moving the detection whether to use a direct \
rendering context completely into the hands of the set environment variables or the \
                helper program:
* if LIBGL_ALWAYS_INDIRECT is set, we use an indirect context
* if KWIN_DIRECT_GL is set, we use a direct context
* if none of the two are set, we use the helper program, if it returns 0 we create a \
direct context, otherwise we set LIBGL_ALWAYS_INDIRECT and create an indirect context

If a user really wants to influence the behavior (and I doubt that) the environment \
variables can be used.</pre>  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">* without any environment variable a direct rendering context is created \
                on my R600
* with LIBGL_ALWAYS_INDIRECT an indirect rendering context is created on my R600

other possible combinations (e.g. NVIDIA) not tested.</pre>
  </td>
 </tr>
</table>




<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>kwin/compositingprefs.cpp <span style="color: grey">(025048e)</span></li>

 <li>kwin/kcmkwin/kwincompositing/main.cpp <span style="color: \
grey">(f39ace1)</span></li>

 <li>kwin/kcmkwin/kwincompositing/main.ui <span style="color: \
grey">(ed3da09)</span></li>

 <li>kwin/options.cpp <span style="color: grey">(09a3163)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/102074/diff/" style="margin-left: \
3em;">View Diff</a></p>




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