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List: kwin
Subject: Re: Review Request: DamageNotify handling
From: Thomas_Lübking <thomas.luebking () web ! de>
Date: 2011-07-09 22:19:00
Message-ID: 20110709221900.28117.71638 () vidsolbach ! de
[Download RAW message or body]
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> On July 9, 2011, 1:16 p.m., Martin Gr=C3=A4=C3=9Flin wrote:
> > sounds very promising.
> =
> Thomas L=C3=BCbking wrote:
> Don't be too eager. Heavily updating clients will still suck CPU on t=
heir own as well as on the X11 process.
> So if you remove load from kwin it will just go there :-(
http://commits.kde.org/kde-workspace/62a43652355613a696f1037ad81d98aec5312d=
01
- Thomas
-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/101861/#review4551
-----------------------------------------------------------
On July 5, 2011, 10:32 p.m., Thomas L=C3=BCbking wrote:
> =
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/101861/
> -----------------------------------------------------------
> =
> (Updated July 5, 2011, 10:32 p.m.)
> =
> =
> Review request for kwin.
> =
> =
> Summary
> -------
> =
> Client updates are expensiv to the compositor.
> While KWin limits the framerate (vsync or not) the client still can send =
a bazillion damage notifications between two frames w/o any gain on screen.
> =
> So far the handling is pretty expensive.
> a) KWin would handle the damage notification even though the window is st=
ill tagged completely damaged.
> b) It uses QRegion operations, though we know that the rects in the damag=
e notification won't overlap (and the region is added rectwise, causing mor=
e QRegion ops anyway)
> c) it allows up to 200 rects but doesn't care about the damage ratio befo=
re the window is "just completely damaged"
> =
> The patch changes this.
> =
> Target are high frequently updating clients, possibly using XShape.
> @Martin: do you recall that Java IDE you confirmed to perform horribly un=
der composition? Can you test it against this patch?
> Are there still known clients using XShape for text DnD?
> =
> I tried (and actually figured the problem) phoronixing KWin against Mutte=
r (wanted to know about all that FUD) and figured that Mutter did actually =
"better" until i turned off the resize handle (Bespin, but Oxygen has a com=
parable thing) which causes glxgears to damage in 12 rects. ("only")
> =
> In consequence of the patch the kwin CPU usage dropped from constant over=
all 25% to constant 15% (and the 10% being distributed to glxgears and X11)=
- ie. a 40% improvement (and higher framerates!!)
> =
> Yes, i know that glxgears is special, no i'm not optimizing towards phoro=
nix results, yes Martin, i've read the article - not that it was new to me =
;-)
> =
> =
> Diffs
> -----
> =
> kwin/composite.cpp 8c87984 =
> kwin/toplevel.h 35f1bb5 =
> =
> Diff: http://git.reviewboard.kde.org/r/101861/diff
> =
> =
> Testing
> -------
> =
> Yes, phoronixing.
> =
> =
> Thanks,
> =
> Thomas
> =
>
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This is an automatically generated e-mail. To reply, visit:
<a href="http://git.reviewboard.kde.org/r/101861/">http://git.reviewboard.kde.org/r/101861/</a>
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<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;"> <p style="margin-top: 0;">On July 9th, 2011, 1:16 p.m., <b>Martin \
Gräßlin</b> wrote:</p> <blockquote style="margin-left: 1em; border-left: 2px solid \
#d0d0d0; padding-left: 10px;"> <pre style="white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">sounds very promising.</pre> </blockquote>
<p>On July 9th, 2011, 4:22 p.m., <b>Thomas Lübking</b> wrote:</p>
<blockquote style="margin-left: 1em; border-left: 2px solid #d0d0d0; padding-left: \
10px;"> <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Don't be too eager. \
Heavily updating clients will still suck CPU on their own as well as on the X11 \
process. So if you remove load from kwin it will just go there :-(</pre>
</blockquote>
</blockquote>
<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">http://commits.kde.org/kde-workspace/62a43652355613a696f1037ad81d98aec5312d01</pre>
<br />
<p>- Thomas</p>
<br />
<p>On July 5th, 2011, 10:32 p.m., Thomas Lübking wrote:</p>
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style="background-image: \
url('http://git.reviewboard.kde.org/media/rb/images/review_request_box_top_bg.png'); \
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solid;"> <tr>
<td>
<div>Review request for kwin.</div>
<div>By Thomas Lübking.</div>
<p style="color: grey;"><i>Updated July 5, 2011, 10:32 p.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Client updates are expensiv to the compositor. While KWin limits the \
framerate (vsync or not) the client still can send a bazillion damage notifications \
between two frames w/o any gain on screen.
So far the handling is pretty expensive.
a) KWin would handle the damage notification even though the window is still tagged \
completely damaged. b) It uses QRegion operations, though we know that the rects in \
the damage notification won't overlap (and the region is added rectwise, causing \
more QRegion ops anyway) c) it allows up to 200 rects but doesn't care about the \
damage ratio before the window is "just completely damaged"
The patch changes this.
Target are high frequently updating clients, possibly using XShape.
@Martin: do you recall that Java IDE you confirmed to perform horribly under \
composition? Can you test it against this patch? Are there still known clients using \
XShape for text DnD?
I tried (and actually figured the problem) phoronixing KWin against Mutter (wanted to \
know about all that FUD) and figured that Mutter did actually "better" \
until i turned off the resize handle (Bespin, but Oxygen has a comparable thing) \
which causes glxgears to damage in 12 rects. ("only")
In consequence of the patch the kwin CPU usage dropped from constant overall 25% to \
constant 15% (and the 10% being distributed to glxgears and X11) - ie. a 40% \
improvement (and higher framerates!!)
Yes, i know that glxgears is special, no i'm not optimizing towards phoronix \
results, yes Martin, i've read the article - not that it was new to me ;-)</pre> \
</td> </tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Yes, phoronixing.</pre> </td>
</tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>kwin/composite.cpp <span style="color: grey">(8c87984)</span></li>
<li>kwin/toplevel.h <span style="color: grey">(35f1bb5)</span></li>
</ul>
<p><a href="http://git.reviewboard.kde.org/r/101861/diff/" style="margin-left: \
3em;">View Diff</a></p>
</td>
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</table>
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