[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kwin
Subject:    Re: Re: Review Request: Add Rule/Property based composite blocking
From:       Martin =?ISO-8859-1?Q?Gr=E4=DFlin?= <mgraesslin () kde ! org>
Date:       2011-03-21 17:01:31
Message-ID: 7014314.zNfpGi9cUo () martin-desktop
[Download RAW message or body]

[Attachment #2 (multipart/signed)]


On Monday 21 March 2011 11:38:46 Sebastian Kügler wrote:
> On Sunday, March 20, 2011 17:31:38 Martin Gräßlin wrote:
> > http://git.reviewboard.kde.org/r/100893/#review2063
> 
> > Very nice functionality, I like it.
> > 
> > Probably we should extend it to
> > * announce support in _NET_SUPPORTED
> > * add functionality to netwm/KWindowSystem
> > * bring it to NETWM spec (though I doubt we have success given that GNOME
> > Shell and Unity require compositing all the time)
> 
> Well, there's Unity 2D which doesn't. Gnome-shell also has a fallback for non-
> composited users.
In both cases it's a different application. In case of GNOME Shell even the complete User 
Experience changes and a differnt window manager is used. This might be an acceptable 
approach for "your hardware sucks", but is probably not for the case of turning compositing 
off while playing a game. This is exactly what I mena with "Requires compositing at all time"
> 
> What kind of apps would block compositing?
Usecases would be fullscreen HD-video and fullscreen OpenGL games.

Cheers
Martin
["signature.asc" (application/pgp-signature)]

_______________________________________________
kwin mailing list
kwin@kde.org
https://mail.kde.org/mailman/listinfo/kwin


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic