[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kwin
Subject:    [Bug 163054] wrong rendering by using OpenGL
From:       Rivo Laks <rivolaks () hot ! ee>
Date:       2008-06-25 17:10:30
Message-ID: 20080625171030.6350.qmail () ktown ! kde ! org
[Download RAW message or body]

------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
         
http://bugs.kde.org/show_bug.cgi?id=163054         




------- Additional Comments From rivolaks hot ee  2008-06-25 19:10 -------
For OpenGL, the correct formula is definitely the first one in comment #8.
But the second formula might be correct as well :-)
XRender probably uses premultiplied pixmaps for blending, in which case the second \
formula is correct for XRender: it just assumes that Fg has already been multiplied \
by opacity. So in the end the two formulas are actually equal, just that in XRender's \
case, Opacity * Fg has been optimized. \
_______________________________________________ kwin mailing list
kwin@kde.org
https://mail.kde.org/mailman/listinfo/kwin


[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic