[prev in list] [next in list] [prev in thread] [next in thread] 

List:       kwin
Subject:    Re: What will be the targets for the WM in KDE4?
From:       Rivo Laks <rivolaks () hot ! ee>
Date:       2006-08-23 20:03:04
Message-ID: 200608232303.05080.rivolaks () hot ! ee
[Download RAW message or body]

Ühel kenal päeval (neljapäev 10 august 2006 9:33 pm) kirjutas Taupter:
> Em Quinta 10 Agosto 2006 14:21, Lubos Lunak escreveu:
> > >  Actually, thinking of this, it might be a good idea to create at least
> > > a very crude scene_opengl.cpp that'd just compose window they way they
> > > are on the screen, without any effects at all (roughly the same way
> > > like scene_basic.cpp). Probably shouldn't be that difficult when
> > > "borrowing" code from glcompmgr/compiz.
> >
> >  Let me rephrase: Who's volunteering to do this?
>
> Me.

Hi all, I'm back now.
Is anyone working on opengl scene code now? Looking at the svn, I don't see 
anything new there...

Rivo
_______________________________________________
Kwin mailing list
Kwin@kde.org
https://mail.kde.org/mailman/listinfo/kwin

[prev in list] [next in list] [prev in thread] [next in thread] 

Configure | About | News | Add a list | Sponsored by KoreLogic