From kstars-devel Fri Aug 29 01:08:11 2008 From: Jason Harris Date: Fri, 29 Aug 2008 01:08:11 +0000 To: kstars-devel Subject: Re: [Kstars-devel] [PATCH] Prettier (?) stars Message-Id: <11EF8FC2-BE70-4AB8-BEA4-54283D7FCC62 () 30doradus ! org> X-MARC-Message: https://marc.info/?l=kstars-devel&m=121997215117011 Hi Médéric, The patch looks good, except for one bug: the saturation parameter in the Colors page of the Config window is now inverted: *lower* saturation values lead to *more* saturated star colors. Jason On Aug 27, 2008, at 10:43 PM, Médéric Boquien wrote: > Hello, > > I have polished the patch to make it a bit cleaner and faster. I > think it is > ready for inclusion if you think it looks better than currently. > I have timed the speed difference with 4.1 branch. It is hard to > compare > directly as the number of stars is not the same but it seems to take > about the > same time. For information, on a core 2 Q9450 with a nvidia graphics > card > running the binary driver, with the extended catalogue (setting the > number of > stars on screen to the minimum), fairly zoomed out, it takes ~100ms/ > image. It > looks a bit long, especially if we want to increase the number of > stars > displayed. > > Regards, > > Médéric > > Le Thursday 21 August 2008 02:02:21 Jason Harris, vous avez écrit : >> Thanks Mederic. >> >> BTW, note that this shouldn't be any slower than the original star >> images, despite the fact that drawing them is more complicated. Star >> images are cached and blitted to the screen. So constructing the >> star >> image cache will be a bit slower, but that is a very rare operation. >> >> Jason >> >> On Wed, Aug 20, 2008 at 10:32 PM, Médéric Boquien >> wrote: >>> Hello, >>> >>> I have made a patch which modifies the aspect of stars in the >>> "Classic" >>> and "Moonless night" colour schemes. In summary, instead of >>> drawing a >>> coloured annulus around the central white circle, i use the change >>> the >>> saturation and the transparency in function of the radius, so it >>> looks a >>> bit more smooth and blends with the background. The attached patch >>> is >>> included if you want to play and if you find a better transfer >>> function >>> for the saturation and the transparency channels. Note, it is not >>> 100% >>> clean, and i do not expect it to be committed yet. For the most >>> impatient, i have also included a screenshot. What do you think of >>> the >>> new stars. Are they better? Worse? How could they be improved? >>> >>> Thanks, >>> >>> Médéric >>> >>> _______________________________________________ >>> Kstars-devel mailing list >>> Kstars-devel@kde.org >>> https://mail.kde.org/mailman/listinfo/kstars-devel > > _______________________________________________ Kstars-devel mailing list Kstars-devel@kde.org https://mail.kde.org/mailman/listinfo/kstars-devel