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List:       kpovmodeler-devel
Subject:    Re: Frame System
From:       Andreas Zehender <az () azweb ! de>
Date:       2006-10-04 19:40:38
Message-ID: 45240E36.3000806 () azweb ! de
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Hi all,

Andreas Zehender schrieb:

>I think there is already some scripting support in KDE. Will look deeper 
>into that...
>  
>
hah, there really is a scripting language in KDE: kjsembed 
(http://xmelegance.org/kjsembed/)

I got that as answer for some questions if kjsembeded would be suitable 
for KPovModeler:

kjsembed provides methods of enabling scripting for pretty much any C++
class or structure.  Depending on the type of object you have you will
probably  derive your binding from the ValueBinding, VariantBinding,
ObjectBinding, or QObjectBinding.  Once you've determined which binding
best matches the use you can have at it.  We are also working on an
autobind tool that will eventually be able to create bindings for you,
but it is not yet ready for prime time.


At least from this answer it looks like adding scriptability to 
KPovModeler is quite easy.
Will keep you updated.

Regards,
Andreas


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