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List: kpovmodeler-devel
Subject: Re: KPOV - want to help...
From: Haakon Meland Eriksen <haakon () nhn ! no>
Date: 2006-01-31 8:02:22
Message-ID: 200601310902.22384.haakon () nhn ! no
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Hi, Michael!
I'm a regular kpov-user, willing to test new functionality, and it would be
wonderful if you could help the team.
I would recommend your first stop to be Friedrich A. Lohmueller's descriptions
and tutorials for POV-ray 3.6.1 at
http://www.f-lohmueller.de/pov_tut/pov__eng.htm
Friedrich has done outstanding work, covering nearly everything in a visually
pleasing manner, from the basics, the more advanced and animations using
splines. Just trying to follow his examples with kpovmodeler will show you
what is missing - recommended approach!
Hints - GUI enhancement:
* generally do away with the need for RAW POV
* how to add includes (documentation issue?)
* how to do some of Friedrich's declarations (documentation issue?)
* how to construct a POV-ray while loop without using RAW POV
* how to construct a spline declaration to use in animation, see Friedrich's
example
* how to add the clock variable to an object
* how to save animation frames with different names
I would recommend the POV-ray 3.6.1 documentation at
http://www.povray.org/documentation/view/3.6.1/212/
as your second stop.
Cheers,
Haakon
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