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List:       kpovmodeler-devel
Subject:    Re: KPOV - want to help...
From:       Haakon Meland Eriksen <haakon () nhn ! no>
Date:       2006-01-31 8:02:22
Message-ID: 200601310902.22384.haakon () nhn ! no
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Hi, Michael!

I'm a regular kpov-user, willing to test new functionality, and it would be 
wonderful if you could help the team.

I would recommend your first stop to be Friedrich A. Lohmueller's descriptions 
and tutorials for POV-ray 3.6.1 at
http://www.f-lohmueller.de/pov_tut/pov__eng.htm

Friedrich has done outstanding work, covering nearly everything in a visually 
pleasing manner, from the basics, the more advanced and animations using 
splines. Just trying to follow his examples with kpovmodeler will show you 
what is missing - recommended approach!

Hints - GUI enhancement:
* generally do away with the need for RAW POV
* how to add includes (documentation issue?)
* how to do some of Friedrich's declarations (documentation issue?)
* how to construct a POV-ray while loop without using RAW POV
* how to construct a spline declaration to use in animation, see Friedrich's 
example
* how to add the clock variable to an object
* how to save animation frames with different names

I would recommend the POV-ray 3.6.1 documentation at
http://www.povray.org/documentation/view/3.6.1/212/
as your second stop.

Cheers,
Haakon






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