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List: kpovmodeler-devel
Subject: Re: Using PovRay includes
From: Andreas Zehender <az () azweb ! de>
Date: 2004-07-08 16:18:42
Message-ID: 200407081818.42728.az () azweb ! de
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Hi!
There are already a number of includes available in
<PathToYourKDE>/share/apps/kpovmodeler/examples/includes/inlined
In general you can import most includes with some little modifications. Just
try to copy/paste povray code into a scene.
Hmm, the library settings are visible? Luis, are object libraries ready for
public use? If not we should deactivate this settings module before KDE 3.3.
On Thursday, 08. July 2004 18:04, Jeroen Wijnhout wrote:
> Hi all,
>
> I'm enjoying playing around with KPovModeler CVS HEAD. Great stuff. I was
> wondering how I can use all the textures and materials that come with
> PovRay (i.e. the textures.inc, glass.inc, etc.).
>
> Also, I couldn't find any documentation on the libraries you can create in
> the Settings dialog. What are they good for, and how do I use them?
>
> best,
> Jeroen
--
--------------------------------------------------
Andreas Zehender
Master of Computer Science, Dipl. Ing. (BA)
http://www.azweb.de
az@azweb.de | zehender@kde.org
--------------------------------------------------
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