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List:       kpovmodeler-devel
Subject:    Re: Blackboard
From:       Tobias Wollgam <tobias () wollgam ! de>
Date:       2002-07-15 13:10:23
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Good thing :-))

-> OpenGL supports object selection. Suitable for kpovmodeler?

This would work if you paint areas, but you have to paint the scene 
twice.

-> Collision detection: Hard to implement (example: lathe with height 
field)

I have the code of a triangulation engine, that AFAIK uses a function 
f(x,y,z) that returns if the point p(x,y,z) is on the surface or inside 
or outside.

Objects that exists of triangles are simple ...

I do not know if this could help.

-> Scripting language: Python

Then additionally a console would make sence.


greetings, Tobias






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