From kopete-devel Tue Aug 26 16:35:03 2008 From: Olivier Goffart Date: Tue, 26 Aug 2008 16:35:03 +0000 To: kopete-devel Subject: Re: [kopete-devel] Kopete <-> libkdegames integration Message-Id: <200808261835.08127.ogoffart () kde ! org> X-MARC-Message: https://marc.info/?l=kopete-devel&m=121976890031931 MIME-Version: 1 Content-Type: multipart/mixed; boundary="--===============1061310250==" --===============1061310250== Content-Type: multipart/signed; boundary="nextPart1968256.gvi6T6G6oh"; protocol="application/pgp-signature"; micalg=pgp-sha1 Content-Transfer-Encoding: 7bit --nextPart1968256.gvi6T6G6oh Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Content-Disposition: inline Le lundi 25 ao=FBt 2008, Josef Spillner a =E9crit=A0: > Hello Kopetians. > > While the idea of better integration between games and kopete has been > discussed numerous times offline, there has never been any concrete > planning. (Please correct me if I'm wrong.) > > a) kdegames will ship a number of chat-related classes for 4.2, including= a > player list (buddy list in your terminology) and a chat widget. Since > duplication of functionality is a bad thing, this should be solved in a > clever way in later releases. There's a possibility of adding chat and > player list interfaces to kdelibs, and there's also the idea of having a > kdegameslibs module which other KDE modules like kdenetwork could depend > on, although the planning for that module is still in the early stages. T= he > third way would be to make the existing Kopete widgets more generic and > flexible (e.g. to be able to show player ranks) and move them directly to > kdelibs. One possibility would be to create a KopeteProtocol that would contains tho= ses=20 contact. =20 Displaying the score anyway would be better done in a specific widget outsi= de=20 of Kopete. What are thoses kdegames class, i don't see reference to them in api.kde.o= rg > b) There should be an easy way for people to play against each other while > they're chatting in Kopete. Kopete-KGGZ integration code exists for KDE 3 > and would need a lot of updates. We could ship it with kdegames or with > Kopete, since it can also launch GNOME games. Any thoughts or volunteers > for the porting? I don't exactly now how gzz works. but this can be a kopete for sure plugi= n. > > Then there also deeper integration plans beyond just widgets, on the level > of Jabber, Telepathy-Qt and whatnot. But please let's start small so we c= an > achieve something for 4.2. > > Josef > _______________________________________________ > kopete-devel mailing list > kopete-devel@kde.org > https://mail.kde.org/mailman/listinfo/kopete-devel --nextPart1968256.gvi6T6G6oh Content-Type: application/pgp-signature; name=signature.asc Content-Description: This is a digitally signed message part. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (GNU/Linux) iD8DBQBItDC4z58lY8jWrL0RAk9wAKCBekzR8qk4z3IPJEqACnWWMczjXQCfTi1o behD5KHvYbFLG1L+FWz2OXA= =ChD7 -----END PGP SIGNATURE----- --nextPart1968256.gvi6T6G6oh-- --===============1061310250== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ kopete-devel mailing list kopete-devel@kde.org https://mail.kde.org/mailman/listinfo/kopete-devel --===============1061310250==--