https://bugs.kde.org/show_bug.cgi?id=157882 --- Comment #22 from Robert Knight 2011-07-03 13:27:00 --- Hi Alexandre, A few comments on the patch: * I suggest ColorSchemeWallpaper::_picture should be a QPixmap instead of a QPixmap* * Instead of allocating a special large pixmap to hold the tiled image, you could just draw it directly when rendering the image. This will save a noticeable amount of memory when the terminal window is large. Pre-rendering to a pixmap mainly makes sense if you need to apply additional effects or the initial rendering is especially expensive relative to the cost of drawing a single pixmap. * The coding standard in Konsole is for & and * to bind to the type rather than the name ('QString&' instead of 'QString &foo') * ColorSchemeWallpaper::path() should return a plain QString rather than a const ref, in keeping with most of the Qt APIs -- Configure bugmail: https://bugs.kde.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ konsole-devel mailing list konsole-devel@kde.org https://mail.kde.org/mailman/listinfo/konsole-devel