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List:       konsole-devel
Subject:    Re: [Konsole-devel] [Bug 44993] graphical characters not displayed
From:       Lars Doelle <lars.doelle () on-line ! de>
Date:       2002-10-24 1:49:43
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On Tuesday 22 October 2002 08:11, Nikita V.Youshchenko wrote:
> ------- You are receiving this mail because: -------
> You are the assignee for the bug, or are watching the assignee.
>
> http://bugs.kde.org/show_bug.cgi?id=44993
> yoush@cs.msu.su changed:
>
>            What    |Removed                     |Added
> ---------------------------------------------------------------------------
>- CC|tix.64@gmx.de               |
>
>
>
> ------- Additional Comments From yoush@cs.msu.su  2002-10-22 08:11 -------
> Seems that with Qt 3.0.5 the only way to see line-drawing chars in konsole
> is to use iso10646 (unicode) fonts. But those are absolutely unusable on
> slow X terminals - if I configure xfs to provide unicode fonts, start time
> of KDE programs on some our terminals increasze from 5 seconds to 1-2
> minutes.

Yes, fonts are broken in many ways. QT aparently messes everything up with 
merging glyphs in from other fonts, too. This might be acceptable for kword 
but not for konsole, as it breaks the spacing.

Something with the code page has been broken either, as the linux font was 
earlier tested to do well with with iso10646 font. The unicode font is not 
too usable, as it contains some 10 thousand glyphs, which indeed takes a few 
cycles and konsole is not too likely to cope with double width glyphs as 
needed for kanji and friends.

As other things i find important things have been broken either, especially 
full screen mode, i'll do a maintainance round in a bit and fixing unicode 
support and removing some "features" like font mixing is pretty high on my 
list.

-lars
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