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List: kfm-devel
Subject: Re: Bug#2969: khtml does bad printf and dies when setting char set
From: Lars Knoll <Lars.Knoll () mpi-hd ! mpg ! de>
Date: 2000-04-08 22:00:56
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On Sat, 8 Apr 2000, David Faure wrote:
> On Sat, Apr 08, 2000 at 11:46:28PM +0200, Lars Knoll wrote:
> > On Sat, 8 Apr 2000, David Faure wrote:
> >
> > > Did I mention how evil printf is ? :-)))
> >
> > Yes, yes... I know ;-)
>
> :-)
>
> > > -> use kdDebug or at least cout, to avoid those printf("%s",0L)
> > > :)
> >
> > feel free to convert all of them to kdDebug if you want to :-)
>
> Don't say that, I might do it. ;-)
> But didn't you find kdDebug too slow (which it probably is, but at
> least it can be turned off -> see the new kdebugdialog...) ?
As long as you don't remove any #ifdef's around them, they won't appear in
any release version of khtml. I'll take care, that no pinrtf/cout/kdDebug
will remain in any time critical part of khtml for a release. Every printf
is just too slow, when it is somwhere inside the layouting or painting
code.
Lars
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