From kfm-devel Thu Jan 27 16:57:43 2000 From: David Faure Date: Thu, 27 Jan 2000 16:57:43 +0000 To: kfm-devel Subject: RE: Bug#2577: default editor X-MARC-Message: https://marc.info/?l=kfm-devel&m=94899238924083 MIME-Version: 1 Content-Type: multipart/mixed; boundary="------_=_NextPart_000_01BF68E7.A0B24EFC" This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_000_01BF68E7.A0B24EFC Content-Type: text/plain > Package: KFM > Version: 1.167.2.21 > > I cannot get KFM to open things on my favorite editor (nedit) > instead of the kde editor You have to configure a kdelnk file for nedit (in applnk/) and then to change the mimetype for text files so that the preferred editor is nedit. See the attachment for a longer explanation (on another example) of how to configure mimetypes and application .kdelnk files. > even though I've change the editor in the > configuration and now actually appears nedit in the >"Editor" line in the kfmrc file. This is the editor used when clicking "Show Document Source" or "Show Frame Source". It is a bit of a bug, but only in the description, and it's been fixed already : revision 1.5 date: 1999/10/02 21:07:38; author: dfaure; state: Exp; lines: +1 -1 Better explain what the editor setting is - too many bug reports on it. -- David Faure faure@kde.org - KDE developer david@mandrakesoft.com - Mandrake david.faure@cramersystems.com - Cramer Systems ------_=_NextPart_000_01BF68E7.A0B24EFC Content-Type: text/plain; name="help_mimetypes.txt" Content-Disposition: attachment; filename="help_mimetypes.txt" However, to open ram or rm files in kfm, select "Edit" -> "Mime Types" (or "Global Mime Types" as root)in kfm. You're presented with your Mime Types for KDE. Select the "audio" folder. Now create a new Mime Type by rightclicking and selecting "New" -> "Mime Type". You are questioned for the name of the new type. Type "vnd.rn-realaudio.kdelnk" for the Mime Type "audio/vnd.rn-realaudio". After pressing enter, you are are asked about some things about your new Mime Type like Icon, Description, ... Don't forget to reenter the full Mime Type in the corresponding field. And certainly, you should select the RealPlayer as default application for this type. If you can't find it in the List, see below. See your RealPlayer Documentation for a complete list of Mime Types for the Player. For each of them, you must complete the upper procedure. If you can't find RealPlayer in the "Default App" list of the Mime Types, then you must select "Edit" -> "Applications" (or "Global Applications" as root) in kfm (Before that, you should first create ALL RealPlayer Mime Types). There you can add new "default Apps". Select a good group - I would suggest "Multimedia" or so - and there, create a new App (righclick -> "New" -> "Application"). As Name, you can use "RealPlayer" or "RealPlayer G2"... Then you can enter the Properties for the Application "RealPlayer". Here it is most important, to select the right executeable. If the player is started with "rvplayer" (and this is in your default path), you simple enter "rvplayer" else, you must enter the full path. And don't forget to select all RealPlayer Mime Types. Only by selecting a Mime Type, it is possible to select this App as default in the Mime Type Properties. ------_=_NextPart_000_01BF68E7.A0B24EFC--