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List:       kfm-devel
Subject:    Re: Review Request 112979: Make use of multi-threading in KItemListSizeHintResolver
From:       "Frank Reininghaus" <frank78ac () googlemail ! com>
Date:       2013-09-30 22:03:57
Message-ID: 20130930220357.6468.29015 () vidsolbach ! de
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/112979/#review41057
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Thanks for looking into this! The layouting procedure is indeed one of the major \
bottlenecks when entering a directory, and I was also thinking that making use of \
multiple CPU cores is the easiest way for short-term improvements without major \
modifications in the layouting code. Your approach looks good to me - I think I would \
have also tried something like that.

I'm a bit surprised/disappointed though that it saves only 1/3 of the time. In can \
confirm that observation on my system (with a rather old dual-core AMD 64X2 5000+ \
CPU, which has to my knowledge no "Turbo boost" feature if only one core is busy, \
which might otherwise have been an explanation for this). I can currently see two \
possible explanations for this:

(a) Could it be that QtConcurrent::blockingMap() adds a lot of overhead to each \
function call? Maybe it's designed for the case that each invocation of the function \
is expensive (in which case the overhead wouldn't matter much). However, in our case, \
a single call of "itemSizeHint" is not extremely expensive - it's the large number of \
calls that is the problem.

But I don't know if that assumption is correct. Maybe QtConcurrent::blockingMap() is \
clever enough to split the input list into only a few large chunks.


(b) Maybe some parts of the font/text code in Qt, which is called by \
KStandardItemListWidgetInformant::itemSizeHint(), are protected by a mutex \
internally. Then there could be several causes for performance loss. If a large part \
of the time is spent under mutex protection, then the gain from parallelization is \
severely limited by Amdahl's Law. Moreover, if the mutex is locked/released \
frequently by several competing threads, then the performance will suffer greatly \
because of mutex contention.


An interesting experiment would be to test your patch on a system with more than 2 \
physical cores and check how much it improves the performance. If anyone with such a \
system is willing to try this:

* Uncomment the line "// #define KITEMLISTVIEWLAYOUTER_DEBUG" in \
                dolphin/src/kitemviews/private/kitemlistviewlayouter.cpp
* Either switch on all debug output with kdebugdialog or change the kDebug() in this \
                file to qDebug()
* Open a folder with many files (100,000 or more) in Icons View (possibly reload it a \
                couple of times with F5).
* Apply Emmanuel's patch and repeat the procedure.

If mutex contention is indeed an issue here, then I would expect that 4 or more cores \
will not bring a much larger performance improvement (compared to the 1/3 that we get \
with 2 cores), or that it would even get worse.


Another idea that I had recently (not tested yet, and orthogonal to your patch in the \
sense that it might improve the performance even in the single-thread case, and that \
it could be combined with a QtConcurrent approach to bring further improvements):

Much of the code inside KStandardItemListWidgetInformant::itemSizeHint() does exactly \
the same every time. In Icons View, this is everything except for the calculation of \
the number of lines for the item text. To improve this, one could replace the \
function

QSizeF KStandardItemListWidgetInformant::itemSizeHint(int index, const KItemListView* \
view) const

by

void KStandardItemListWidgetInformant::itemSizeHint(QVector<QSizeF>& sizeHints, const \
KItemListView* view) const

or something like that, do most of the things only once, and then calculate only the \
number of lines in a loop.

A rough draft:

void KStandardItemListWidgetInformant::itemSizeHint(QVector<QSizeF> sizeHints, const \
KItemListView* view) const {
    //...

    switch (static_cast<const KStandardItemListView*>(view)->itemLayout()) {
    case KStandardItemListWidget::IconsLayout: {

        // Stuff that applies to all items, like...
        const qreal itemWidth = view->itemSize().width();
        const qreal maxWidth = itemWidth - 2 * option.padding;
        const qreal additionalRolesHeight = additionalRolesCount * \
option.fontMetrics.lineSpacing();

        for (int i = 0; i < sizeHints.count(); ++i) {
            if (!sizeHints.at(i).isEmpty()) {
                continue;
            }

            const QString text = KStringHandler::preProcessWrap(itemText(index, \
view));

            // Calculate the number of lines and the "textHeight"
            //...

            const qreal totalHeight = qMin(textHeight + additionalRolesHeight, \
maxTextHeight);  sizeHints[i] = QSizeF(itemWitdth, totalHeight);
        }

    // ...
    }
}

 

Maybe it's worth trying how much time that saves, and how it can be combined with \
your QtConcurrent idea?


- Frank Reininghaus


On Sept. 28, 2013, 7:07 p.m., Emmanuel Pescosta wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/112979/
> -----------------------------------------------------------
> 
> (Updated Sept. 28, 2013, 7:07 p.m.)
> 
> 
> Review request for Dolphin.
> 
> 
> Repository: kde-baseapps
> 
> 
> Description
> -------
> 
> Make use of multi-threading in KItemListSizeHintResolver.
> 
> We need the item size hints of all items in KItemListLayouter::doLayout(),
> so instead of resolving it sequentially during layout calculation, 
> we can resolve all item size hints in parallel before we start the 
> layout calculation.
> 
> 
> Diffs
> -----
> 
> dolphin/src/kitemviews/private/kitemlistsizehintresolver.h 486f9b6 
> dolphin/src/kitemviews/private/kitemlistsizehintresolver.cpp 0e2286b 
> dolphin/src/kitemviews/private/kitemlistviewlayouter.h 306fcd3 
> dolphin/src/kitemviews/private/kitemlistviewlayouter.cpp d6e78ae 
> 
> Diff: http://git.reviewboard.kde.org/r/112979/diff/
> 
> 
> Testing
> -------
> 
> Everything works fine.
> 
> It is about 1/3 faster on my machine (tested with 100k items in item view mode).
> 
> 
> Thanks,
> 
> Emmanuel Pescosta
> 
> 


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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://git.reviewboard.kde.org/r/112979/">http://git.reviewboard.kde.org/r/112979/</a>
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 <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Thanks for looking into \
this! The layouting procedure is indeed one of the major bottlenecks when entering a \
directory, and I was also thinking that making use of multiple CPU cores is the \
easiest way for short-term improvements without major modifications in the layouting \
code. Your approach looks good to me - I think I would have also tried something like \
that.

I&#39;m a bit surprised/disappointed though that it saves only 1/3 of the time. In \
can confirm that observation on my system (with a rather old dual-core AMD 64X2 5000+ \
CPU, which has to my knowledge no &quot;Turbo boost&quot; feature if only one core is \
busy, which might otherwise have been an explanation for this). I can currently see \
two possible explanations for this:

(a) Could it be that QtConcurrent::blockingMap() adds a lot of overhead to each \
function call? Maybe it&#39;s designed for the case that each invocation of the \
function is expensive (in which case the overhead wouldn&#39;t matter much). However, \
in our case, a single call of &quot;itemSizeHint&quot; is not extremely expensive - \
it&#39;s the large number of calls that is the problem.

But I don&#39;t know if that assumption is correct. Maybe QtConcurrent::blockingMap() \
is clever enough to split the input list into only a few large chunks.


(b) Maybe some parts of the font/text code in Qt, which is called by \
KStandardItemListWidgetInformant::itemSizeHint(), are protected by a mutex \
internally. Then there could be several causes for performance loss. If a large part \
of the time is spent under mutex protection, then the gain from parallelization is \
severely limited by Amdahl&#39;s Law. Moreover, if the mutex is locked/released \
frequently by several competing threads, then the performance will suffer greatly \
because of mutex contention.


An interesting experiment would be to test your patch on a system with more than 2 \
physical cores and check how much it improves the performance. If anyone with such a \
system is willing to try this:

* Uncomment the line &quot;// #define KITEMLISTVIEWLAYOUTER_DEBUG&quot; in \
                dolphin/src/kitemviews/private/kitemlistviewlayouter.cpp
* Either switch on all debug output with kdebugdialog or change the kDebug() in this \
                file to qDebug()
* Open a folder with many files (100,000 or more) in Icons View (possibly reload it a \
                couple of times with F5).
* Apply Emmanuel&#39;s patch and repeat the procedure.

If mutex contention is indeed an issue here, then I would expect that 4 or more cores \
will not bring a much larger performance improvement (compared to the 1/3 that we get \
with 2 cores), or that it would even get worse.


Another idea that I had recently (not tested yet, and orthogonal to your patch in the \
sense that it might improve the performance even in the single-thread case, and that \
it could be combined with a QtConcurrent approach to bring further improvements):

Much of the code inside KStandardItemListWidgetInformant::itemSizeHint() does exactly \
the same every time. In Icons View, this is everything except for the calculation of \
the number of lines for the item text. To improve this, one could replace the \
function

QSizeF KStandardItemListWidgetInformant::itemSizeHint(int index, const KItemListView* \
view) const

by

void KStandardItemListWidgetInformant::itemSizeHint(QVector&lt;QSizeF&gt;&amp; \
sizeHints, const KItemListView* view) const

or something like that, do most of the things only once, and then calculate only the \
number of lines in a loop.

A rough draft:

void KStandardItemListWidgetInformant::itemSizeHint(QVector&lt;QSizeF&gt; sizeHints, \
const KItemListView* view) const {
    //...

    switch (static_cast&lt;const KStandardItemListView*&gt;(view)-&gt;itemLayout()) {
    case KStandardItemListWidget::IconsLayout: {

        // Stuff that applies to all items, like...
        const qreal itemWidth = view-&gt;itemSize().width();
        const qreal maxWidth = itemWidth - 2 * option.padding;
        const qreal additionalRolesHeight = additionalRolesCount * \
option.fontMetrics.lineSpacing();

        for (int i = 0; i &lt; sizeHints.count(); ++i) {
            if (!sizeHints.at(i).isEmpty()) {
                continue;
            }

            const QString text = KStringHandler::preProcessWrap(itemText(index, \
view));

            // Calculate the number of lines and the &quot;textHeight&quot;
            //...

            const qreal totalHeight = qMin(textHeight + additionalRolesHeight, \
maxTextHeight);  sizeHints[i] = QSizeF(itemWitdth, totalHeight);
        }

    // ...
    }
}

 

Maybe it&#39;s worth trying how much time that saves, and how it can be combined with \
your QtConcurrent idea? </pre>
 <br />









<p>- Frank Reininghaus</p>


<br />
<p>On September 28th, 2013, 7:07 p.m. UTC, Emmanuel Pescosta wrote:</p>








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style="background-image: \
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background-position: left top; background-repeat: repeat-x; border: 1px black \
solid;">  <tr>
  <td>

<div>Review request for Dolphin.</div>
<div>By Emmanuel Pescosta.</div>


<p style="color: grey;"><i>Updated Sept. 28, 2013, 7:07 p.m.</i></p>









<div style="margin-top: 1.5em;">
 <b style="color: #575012; font-size: 10pt;">Repository: </b>
kde-baseapps
</div>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
 <table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Make use of multi-threading in KItemListSizeHintResolver.

We need the item size hints of all items in KItemListLayouter::doLayout(),
so instead of resolving it sequentially during layout calculation, 
we can resolve all item size hints in parallel before we start the 
layout calculation.</pre>
  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Everything works fine.

It is about 1/3 faster on my machine (tested with 100k items in item view \
mode).</pre>  </td>
 </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>dolphin/src/kitemviews/private/kitemlistsizehintresolver.h <span style="color: \
grey">(486f9b6)</span></li>

 <li>dolphin/src/kitemviews/private/kitemlistsizehintresolver.cpp <span style="color: \
grey">(0e2286b)</span></li>

 <li>dolphin/src/kitemviews/private/kitemlistviewlayouter.h <span style="color: \
grey">(306fcd3)</span></li>

 <li>dolphin/src/kitemviews/private/kitemlistviewlayouter.cpp <span style="color: \
grey">(d6e78ae)</span></li>

</ul>

<p><a href="http://git.reviewboard.kde.org/r/112979/diff/" style="margin-left: \
3em;">View Diff</a></p>







  </td>
 </tr>
</table>








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