From kde-usability Mon Oct 02 16:00:13 2006 From: Celeste Lyn Paul Date: Mon, 02 Oct 2006 16:00:13 +0000 To: kde-usability Subject: Participation Primer (was Re: Revamping Konqueror) Message-Id: <200610021200.13728.celeste () kde ! org> X-MARC-Message: https://marc.info/?l=kde-usability&m=115980502514155 On Monday 02 October 2006 11:13, Yanis Kekatos wrote: > After these conversation I (others here too) am(are) very reluctant to > put some effort to in order to improve the KDE's usability. > To put in another way: 98% of people in kde-usability are not KDE > developers and doesn't have any other connection with KDE. So they can > talk for years here, but no issues are addressed in KDE. > welcome to the reality Many people "subscribed" to kde-usability are not really "involved" in the Usability Project. There is a lot of activity in the KDE Usability Project in itself, it is just not through this channel. If the list developed more well-thought out proposals for design changes, I doubt the developers would ignore it. The fact is that many of the arguments here are weak or never fully materialise to something a developer can use. Our job is to conceptualize and translate ideas in to a specification the developer can implement. We cannot expect the developers to be able to implement our conceptual designs. It is not that they are not smart enough or do not have the capacity to do so, it is simply not their job and many of them have other skills than in interface design. You may notice some design ideas materialize in usability reports posted here. Reports are one of many different ways we can help communicate our recommendations to developers. These kinds of reports also hold some kind of credibility because they are (mostly) finalized and refined for consumption, unlike the threads in mailing lists. Posting reports to the list provides an opportunity for peer-review which is important in a F/OSS community. No matter what the format or method of delivery, essential information must be present when proposing a design: Problem -- What is the problem -- Why it is a problem -- How this problem was determined (methods: user testing, expert review, etc.) Suggestion -- How your changes effect the design -- Pros and cons to the design proposal -- (Before and after) screenshots Justification -- Literature or good design examples which support your claims and proposals Packaging -- Website, well thought out email, or document attachment developers can take away and reference ~ But above all, you have to be a knowledgeable usability engineer or interface design in order to have strong arguments and credibility. Usability is a craft and it takes practice in order to be good at it, just like software development. That is not to say those new to usability cannot participate and provide good input, it is just that your radical arguments will not have as much weight as those provided by veterans. The veterans are not always correct either, however they are less likely to make The more you learn, the more you realise how little you know. Cheers, ~ Celeste -- Celeste Lyn Paul KDE Usability Project usability.kde.org _______________________________________________ kde-usability mailing list kde-usability@kde.org https://mail.kde.org/mailman/listinfo/kde-usability