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List:       kde-usability
Subject:    Re: How about a first-time interactive tutorial
From:       "Gordon Tyler" <gordon () doxxx ! net>
Date:       2002-08-22 18:37:05
[Download RAW message or body]

I've been trying to keep restrain myself but I have to say this: All 3D/
moving/talking/paperclip-like assistant tutorial characters _will_ be shot
at dawn.

Almost-not-joking,
Gordon

----- Original Message -----
From: "Sander Devrieze" <s.devrieze@pandora.be>
To: <kde-usability@mail.kde.org>
Sent: Thursday, August 22, 2002 2:20 PM
Subject: Re: How about a first-time interactive tutorial


Op donderdag 22 augustus 2002 18:47, schreef Simon Edwards:
> On Wednesday 21 August 2002 20:30, Electronic Eric wrote:
> > HTML is a great way to get some kind of tutorial on paper.  Use whatever
> > you like to generate it.
>
> Not to mention that fact that it's not too difficult to add all that
> "interaction" stuff ("click here" etc) using DHTML + javascript when the
> time comes that you need it. I say make the tutorial web based, the other
> alternatives are just silly (sorry, custom C++ work, proprietry gfx
> software... sheeesh), konq already has all the functionality you need,
plus
> many more people have HTML skills.

SDL is also usefull for the games, I think...is there any way to implement
an
SDL-game in html?  SDL would be nice for the games and for an eventually
3D-moving/talking/...-assistent.

--
Sander Devrieze.
Jabber ID: sander@jabber.at

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