Oi, I think this page sums it up, including a mention of Telepathy: http://osdir.com/ml/kde-games-devel/2011-03/msg00006.html Josef :: Stefan Majewsky Dienstag 21 Februar 2012 > On Tue, Feb 21, 2012 at 10:34 AM, Daniele E. Domenichelli > > wrote: > > What were the features offered by the KGGZ framework? we could use that > > as a model for writing the library... > > Maybe I'm wrong, but I think it is better to have a bigger project that > > we realize during the implementation that it cannot be finished, rather > > than a project that is finished after one month. > > I do not know exactly what KGGZ offered in its old incarnation. > Judging from the code which I removed from the games as I deleted > KGGZ, it just establishes the socket connection. > > I have CCd Josef Spillner, who developed KGGZ and was also working on > a successor years ago. He might be able to give some more insight or > point to other resources. > > Greetings > Stefan _______________________________________________ KDE-Telepathy mailing list KDE-Telepathy@kde.org https://mail.kde.org/mailman/listinfo/kde-telepathy