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List:       kde-solaris
Subject:    Re: [kde-solaris] status on kde3.1: screenshot
From:       Stefan Teleman <steleman () nyc ! rr ! com>
Date:       2003-02-18 4:42:34
[Download RAW message or body]

Hi!

For those interested, i am attaching a screen snapshot (png) of my Sun 
workstation's screen running KDE 3.1 -- taken 10 minutes ago. :-)

--Stefan

-----

On Friday 14 February 2003 12:21, Cory C. Omand wrote:
> Stefan,
>
> I would very much like a copy of your build environment - I don't
> want to put you out the cost of postage and a CDR, however.  Is
> there any way I could download this from some high bandwidth
> location?  Maybe your work deserves a sourceforge project with some
> download area?  In the event a download is impossible, you can mail
> a CDR to this address:
>
> C. Omand
> MSTP NWK10-206
> 7777 Gateway Blvd.
> Newark, CA  94560
>
> Send me your address in the packet, and I'll send you back a money
> order for your trouble.
>
> Regards,
> Cory.
>
> Stefan Teleman wrote:
> > Hi!
> >
> > To begin, i would like to thank everyone for their kind and
> > supportive replies. I am very very happy to work on this project.
> >
> > As far as my build environment at home goes:
> >
> > Sun Ultra 60 2x 360MHz UltraSPARC IIi 2GB RAM
> > Elite 3DM6 graphics board
> > SunOS starwars 5.8 Generic_108528-18 sun4u sparc SUNW,Ultra-60
> > Forte-7 with patches (32-bit)
> > Forte-7 flags:
> > -features=%all,extensions -instances=extern -library=Crun,Cstd
> > -template=wholeclass,extdef -verbose=template -xO3
> > -xtarget=ultra2 -xarch=v8plus -dalign -xprefetch=yes -xlibmopt
> > -mt -D_REENTRANT
> >
> > What i have finished porting and i am currently running:
> > qt-x11-free-3.1.1
> > arts-1.1
> > kdelibs-3.1
> > kdebase-3.1
> > kdenetwork-3.1
> > kdemultimedia-3.1
> > kdebindings-3.1
> > kdeaddons-3.1
> > kdeadmin-3.1
> >
> > Non-KDE packages:
> > kbear-2.1 (works very very well)
> >
> > What i am currently working on:
> > kdegraphics-3.1
> > kdegames-3.1
> >
> > Additional libraries:
> > libpng-1.2.5
> > libmng-1.0.0
> > libjpeg-6.2.0
> > libtiff-3.6.0
> > libxml and libxslt (Gary Pennington's port)
> > libpango-1.0
> > libglib-2.2.1
> > libatk-1.0
> > libgdk-2.2.1
> > libgtk-2.2.1
> > libfreetype-6.3.2
> > libxine-1.0beta4
> >
> > I have built (and in some cases ported the code here and there
> > for minor fixes) all these additional libraries with Forte-7.0 on
> > my Sun box, since i want to provide a clean and consistent KDE
> > release. My plan is to package all the required extra libraries
> > into a separate package (calling it requiredlibs or something),
> > so everyone can use the fully consistent build.
> >
> > Yes, i would definitely like to have these fixes incorporated
> > into the main source tree, no question about it. I wouldn't want
> > to cause a code branch in KDE, since that quickly becomes so
> > difficult to maintain and merge.
> >
> > A lot of the fixes pertain to declaring and implementing
> > bool::operator==(const T& t) const and
> > bool::operator< (const T& t) const, for those types which are
> > used in containers (std::list<T> and QValueList<T>) -- the
> > compiler does not generate these operators automatically (nor is
> > it required to :-). In some cases, the operators were declared
> > and implemented non-const, so the compiler rejected them. Many
> > other fixes came down to my implementing the sigaction(2)
> > interface for signal handlers, as opposed to the original
> > implementation with BSD-ish signal(3C), which Forte does not like
> > very much in C++ (had to write the whole song and dance extern
> > "C" signal handler function and function pointer and so on)..
> >
> > A lot of problems in khtml/* (and elsewhere) were caused by GCC's
> > -foverloaded-virtual flag, which is not available on Forte, and
> > because of which, many member functions were not declared virtual
> > when they should have been, or they were declared virtual in a
> > leaf inherited class, and not starting at the base. This lead to
> > run-time linker errors (undefined virtual table symbol in these
> > classes, tons of undefined symbols mayhem, etc), which are very
> > hard to catch without testing thoroughly.
> >
> > I would be very happy to burn you a CD with a snapshot of my work
> > area and mail it to you. It's no trouble at all for me to do
> > this, i have already promised the same thing to two other guys
> > who are also interested in this. I can do it this coming weekend,
> > since it's a 3-day weekend. :-) My only caveat: for your own
> > sanity, please do not re-run 'configure'. :-) It will re-generate
> > the Makefiles, and i had to hand-patch all the Makefiles one by
> > one, because the linker flags are not being generated correctly,
> > and because sometimes the Makefiles are generated with bogus
> > blank lines which cause make to croke.
> >
> > The two applications which are currently still giving me grief:
> > - Konqueror in web mode (i probably need to redo a full clean
> > build from scratch of everything, because i've been patching
> > khtml like crazy and rebuilding it locally, which usually leads
> > to a big mess) -- it connects to the web site, then suddenly dies
> > with SIGBUS -- this smacks of a bad build and/or inconsistent
> > symbols.
> > - Noatun -- sometimes it works, sometimes it SIGSEGV because it
> > can't create a Noatun::Session object (in Engine::initArts(),
> > d->session is NULL after Arts::DynamicCast()). I'm still
> > scratching my head on this one. :-) I have seen this problem
> > reported on the 'net on other platforms, but haven't found any
> > post as to how to fix it -- i feel so alone on this one :-). I
> > really want to fix this one because when Noatun decides to work,
> > it's a beauty.
> >
> > Everything else works beautifully -- Konqueror in file manager
> > mode is a beauty, the cd-player rocks, the sound quality is
> > fantastic even with no speakers, the icons are _great_ --  they
> > render extremely quickly, and the speed is very very nice!
> >
> > Just let me know where to send the CD -- it's really no problem
> > for me to burn it and send it to you -- actually i'm dying to try
> > out my new Yamaha (24x write mode) CD-burner on my Sun :-).
> >
> > I'd like to thank everyone for their patience and understanding.
> > I will try my best to make it worth the wait. After i'm done with
> > the 32-bit version, i'm moving on to 64-bit. :-)
> >
> > Once again, thank you everyone for the very kind and encouraging
> > words. :-)
> >
> > --Stefan
> >
> > ----
> >
> > On Thursday 13 February 2003 12:56, Cory C. Omand wrote:
> >>Stefan,
> >>
> >>Are you compiling on Solaris 8 or 9?  If you are setting up on 8,
> >>could I get a copy of your sources to compile a similar set of
> >>packages for S9?  What sort of build environment are you using?
> >>Have you considered a setup like GAR?
> >>
> >>Regards,
> >>C. Omand
> >>
> >>Stefan Teleman wrote:
> >>>Hi!
> >>>
> >>>Here is my status update:
> >>>
> >>>I am currently running (on my Sun Ultra 60 box) KDE 3.1 compiled
> >>>with Forte 7:
> >>>qt-3.1.1
> >>>arts-1.1
> >>>kdelibs-3.1
> >>>kdebase-3.1
> >>>kdenetwork-3.1
> >>>kdemultimedia-3.1
> >>>kdeaddons-3.1
> >>>
> >>>Since my original post, i have been fixing a lot of bugs in kio,
> >>>khtml/css, khtml/dom, khtml/ecma and khtml/xml, and in many
> >>> other places too (kdemultimedia, kdebase, kdenetwork), which
> >>> made the code very unstable (amongst others, missing
> >>> implementations of member functions declared in the header
> >>> file). Unfortunately, every build iteration takes me about 4
> >>> days, since i can only work on this in my free time (evenings
> >>> weekdays and weekends), after which i test for about 3 days,
> >>> and i fix whatever bugs i find. So, this comes to about one
> >>> build a week. I am myself extremely anxious to finally post my
> >>> port in Sun pkg format, online, so that everyone can try it
> >>> out, and hopefully enjoy it. But, i don't feel comfortable
> >>> making a release when i know for a fact there are still bugs
> >>> which need to be addressed. Not to mention that, if i post a
> >>> buggy, i will probably get flamed. :-)
> >>>
> >>>So, i am kindly asking everyone to bear with me for a little,
> >>>while i fix these bugs and i come up with a nice, clean and
> >>>stable release. I would like to assure everyone that i am
> >>> working very hard on this port and, as soon as i have a stable
> >>> (and relatively bug-free) build, i will post it online.
> >>>
> >>>Thanks everyone for understanding. :-)
> >>>
> >>>--Stefan
> >>>
> >>>-----
> >>>
> >>>On Wednesday 12 February 2003 04:21, Matthew Day wrote:
> >>>>it's been alittle while since i've heard anything, i know a few
> >>>>of you were trying to build 3.1 using the forte compiler for
> >>>>solaris. How are these attempts going? does anyone have
> >>>> packages yet? I'd dearly like to make them avaliable on my
> >>>> website for everyone.
> >>>>
> >>>>not to mention i'd like to try it myself, and have a solaris
> >>>>install coming up next week :-)
> >>>>
> >>>>Matt
> >>
> >>___________________________________________________
> >>This message is from the kde-solaris mailing list.
> >>Account management:
> >>http://mail.kde.org/mailman/listinfo/kde-solaris. Archives:
> >>http://lists.kde.org/.
> >>More info: http://www.kde.org/faq.html.

-- 
Stefan Teleman          'Nobody Expects the Spanish Inquisition'
steleman@nyc.rr.com                          -Monty Python

["snapshot1.png.gz" (application/x-gzip)]
___________________________________________________
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Account management:  http://mail.kde.org/mailman/listinfo/kde-solaris.
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