Le Lundi 09 Juin 2003 04:36, Ashley Winters a écrit : > Germain, > > Wow! I just compiled Qt and PerlQt, and 6 hours later it works. :) > > That is totally amazing. I see how the SIGNAL()/SLOT() syntax is going > to fit in there; the # SLOT: business is lame by comparison. > > I'm going to work with it some and see if I come up with any > suggestions. Very cool stuff. I love the auto-completion and > everything. It's amazing how deep into the details the designer goes... > I'm glad you like it! Still, auto-indent is a shame and the project handling bit needs some work. I don't have much time though. "# SLOT" is a sick hack. The Designer won't let you access its MetaDataBase of registered functions/slots. Instead, it expects plugins to list all _function signatures_ by parsing the editor content. Muhahaha. So yes, the new syntax is definetly helpful (and rules out PerlQt < 5.008 as a consequence). > *works double-hard on PerlKDE* > *pills KDE widgets in a Form to warm up* 8) > Ashley Winters > _______________________________________________ Kde-perl mailing list Kde-perl@mail.kde.org http://mail.kde.org/mailman/listinfo/kde-perl