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List:       kde-panel-devel
Subject:    Re: Review Request 122673: Make Svg, FrameSvg work qith QT_DEVICE_PIXELRATIO
From:       "David Edmundson" <david () davidedmundson ! co ! uk>
Date:       2015-03-06 13:48:38
Message-ID: 20150306134838.22963.57759 () probe ! kde ! org
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-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/122673/#review77108
-----------------------------------------------------------



src/declarativeimports/core/iconitem.cpp
<https://git.reviewboard.kde.org/r/122673/#comment52982>

    m_icon.pixmap is already scaled. 
    
    You're doing it twice here.



src/declarativeimports/core/units.cpp
<https://git.reviewboard.kde.org/r/122673/#comment52983>

    the layout will be multiplying things by the devicePixelRatio itself.
    
    This is multiplying things twice.



src/plasma/svg.cpp
<https://git.reviewboard.kde.org/r/122673/#comment52984>

    how is this going to return a scaled DPI pixmap?


- David Edmundson


On March 5, 2015, 10:27 a.m., Marco Martin wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/122673/
> -----------------------------------------------------------
> 
> (Updated March 5, 2015, 10:27 a.m.)
> 
> 
> Review request for Plasma.
> 
> 
> Repository: plasma-framework
> 
> 
> Description
> -------
> 
> (still in progress but here for feedback)
> when QT_DEVICE_PIXELRATIO is something different from 1, the pixmaps generated by \
> Svg will be scaled up to give a proper texture. 
> This is complementary but not replacing our current approach:
> the pixelratio that can be accessed by units is now in relation to the qt pixel \
> ratio, spacings are also adjusted accordingly (therefore, spaces and sizes won't \
> need an integer value like pixelratio) 
> svg introduces also a scaleFactor property (that is pretty much like its old \
> pixelRatio) basically, scalefactor, will scale both the textures *and* all the \
> reported sizes, (old method) pixelratio just scales textures without altering \
> measures (like qt pixelratio likes) they are now both used and combined, so a) we \
> can have this working before supporting officially qt pixelratio when will be good \
> enough but b) keeping the old mwthod working for the time being c) by using both at \
> the sae time we can at least scale sizes of values != from integers, for screens \
> that are too dense for 1 and not enough for 2 
> 
> Diffs
> -----
> 
> src/declarativeimports/core/iconitem.cpp 03f40c4 
> src/declarativeimports/core/svgitem.cpp 570c1c3 
> src/declarativeimports/core/units.h 6c038ba 
> src/declarativeimports/core/units.cpp a740145 
> src/plasma/framesvg.cpp 1bb3510 
> src/plasma/private/svg_p.h a31d0ac 
> src/plasma/svg.h 0bcbd7a 
> src/plasma/svg.cpp 0a0db5e 
> src/declarativeimports/core/framesvgitem.cpp dae8a4f 
> 
> Diff: https://git.reviewboard.kde.org/r/122673/diff/
> 
> 
> Testing
> -------
> 
> 
> Thanks,
> 
> Marco Martin
> 
> 


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<tr>  <td>
      This is an automatically generated e-mail. To reply, visit:
      <a href="https://git.reviewboard.kde.org/r/122673/">https://git.reviewboard.kde.org/r/122673/</a>
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<table width="100%" border="0" bgcolor="white" style="border: 1px solid #C0C0C0; \
border-collapse: collapse; margin: 2px padding: 2px;">  <thead>
  <tr>
   <th colspan="4" bgcolor="#F0F0F0" style="border-bottom: 1px solid #C0C0C0; \
font-size: 9pt; padding: 4px 8px; text-align: left;">  <a \
href="https://git.reviewboard.kde.org/r/122673/diff/5/?file=353000#file353000line326" \
style="color: black; font-weight: bold; text-decoration: \
underline;">src/declarativeimports/core/iconitem.cpp</a>  <span style="font-weight: \
normal;">

     (Diff revision 5)

    </span>
   </th>
  </tr>
 </thead>

 <tbody style="background-color: #e4d9cb; padding: 4px 8px; text-align: center;">
  <tr>

   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">void \
IconItem::loadPixmap()</pre></td>

  </tr>
 </tbody>



 
 

 <tbody>

  <tr>
    <th bgcolor="#e9eaa8" style="border-right: 1px solid #C0C0C0;" \
align="right"><font size="2">325</font></th>  <td bgcolor="#fdfebc" width="50%"><pre \
style="font-size: 8pt; line-height: 140%; margin: 0; ">        <span \
class="n">result</span> <span class="o">=</span> <span class="n">m_icon</span><span \
class="p">.</span><span class="n">pixmap</span><span class="p">(</span><span \
class="n">QSize</span><span class="p">(</span><span class="n">size</span><span \
class="p">,</span> <span class="n">size</span><span class="p">));</span></pre></td>  \
<th bgcolor="#e9eaa8" style="border-left: 1px solid #C0C0C0; border-right: 1px solid \
#C0C0C0;" align="right"><font size="2">326</font></th>  <td bgcolor="#fdfebc" \
width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">        <span \
class="n">result</span> <span class="o">=</span> <span class="n">m_icon</span><span \
class="p">.</span><span class="n">pixmap</span><span class="p">(</span><span \
class="n">QSize</span><span class="p">(</span><span class="n">size</span><span \
class="p">,</span> <span class="n">size</span><span class="p">)</span><span \
class="hl"> </span><span class="o"><span class="hl">*</span></span><span class="hl"> \
</span><span class="n"><span class="hl">qApp</span></span><span class="o"><span \
class="hl">-&gt;</span></span><span class="n"><span \
class="hl">devicePixelRatio</span></span><span class="p"><span \
class="hl">()</span>);</span></pre></td>  </tr>

 </tbody>

</table>

 <div style="margin-left: 2em;">

  <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: \
0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: \
inherit;">m_icon.pixmap is already scaled. </p> <p style="padding: 0;text-rendering: \
inherit;margin: 0;line-height: inherit;white-space: inherit;">You're doing it twice \
here.</p></pre>  </div>
</div>
<br />

<div>



<table width="100%" border="0" bgcolor="white" style="border: 1px solid #C0C0C0; \
border-collapse: collapse; margin: 2px padding: 2px;">  <thead>
  <tr>
   <th colspan="4" bgcolor="#F0F0F0" style="border-bottom: 1px solid #C0C0C0; \
font-size: 9pt; padding: 4px 8px; text-align: left;">  <a \
href="https://git.reviewboard.kde.org/r/122673/diff/5/?file=353003#file353003line214" \
style="color: black; font-weight: bold; text-decoration: \
underline;">src/declarativeimports/core/units.cpp</a>  <span style="font-weight: \
normal;">

     (Diff revision 5)

    </span>
   </th>
  </tr>
 </thead>

 <tbody style="background-color: #e4d9cb; padding: 4px 8px; text-align: center;">
  <tr>

   <td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">int \
Units::largeSpacing() const</pre></td>

  </tr>
 </tbody>



 
 

 <tbody>

  <tr>
    <th bgcolor="#b1ebb0" style="border-right: 1px solid #C0C0C0;" \
align="right"><font size="2"></font></th>  <td bgcolor="#c5ffc4" width="50%"><pre \
style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>  <th \
bgcolor="#b1ebb0" style="border-left: 1px solid #C0C0C0; border-right: 1px solid \
#C0C0C0;" align="right"><font size="2">214</font></th>  <td bgcolor="#c5ffc4" \
width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">    <span \
class="n">gridUnit</span> <span class="o">*=</span> <span class="n">qApp</span><span \
class="o">-&gt;</span><span class="n">devicePixelRatio</span><span \
class="p">();</span></pre></td>  </tr>

 </tbody>

</table>

 <div style="margin-left: 2em;">

  <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: \
0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">the \
layout will be multiplying things by the devicePixelRatio itself.</p> <p \
style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: \
inherit;">This is multiplying things twice.</p></pre>  </div>
</div>
<br />

<div>



<table width="100%" border="0" bgcolor="white" style="border: 1px solid #C0C0C0; \
border-collapse: collapse; margin: 2px padding: 2px;">  <thead>
  <tr>
   <th colspan="4" bgcolor="#F0F0F0" style="border-bottom: 1px solid #C0C0C0; \
font-size: 9pt; padding: 4px 8px; text-align: left;">  <a \
href="https://git.reviewboard.kde.org/r/122673/diff/5/?file=353007#file353007line766" \
style="color: black; font-weight: bold; text-decoration: \
underline;">src/plasma/svg.cpp</a>  <span style="font-weight: normal;">

     (Diff revision 5)

    </span>
   </th>
  </tr>
 </thead>

 <tbody style="background-color: #e4d9cb; padding: 4px 8px; text-align: center;">
  <tr>

   <td colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">QImage \
Svg::image(const QSize &amp;size, const QString &amp;elementID)</pre></td>  <td \
colspan="2"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "></pre></td>

  </tr>
 </tbody>



 
 

 <tbody>

  <tr>
    <th bgcolor="#f0f0f0" style="border-right: 1px solid #C0C0C0;" \
align="right"><font size="2">741</font></th>  <td bgcolor="#ffffff" width="50%"><pre \
style="font-size: 8pt; line-height: 140%; margin: 0; ">        <span \
class="k">return</span> <span class="n">d</span><span class="o">-&gt;</span><span \
class="n">findInCache</span><span class="p">(</span><span \
class="n">elementID</span><span class="p">);</span></pre></td>  <th bgcolor="#f0f0f0" \
style="border-left: 1px solid #C0C0C0; border-right: 1px solid #C0C0C0;" \
align="right"><font size="2">765</font></th>  <td bgcolor="#ffffff" width="50%"><pre \
style="font-size: 8pt; line-height: 140%; margin: 0; ">        <span \
class="k">return</span> <span class="n">d</span><span class="o">-&gt;</span><span \
class="n">findInCache</span><span class="p">(</span><span \
class="n">elementID</span><span class="p">);</span></pre></td>  </tr>

 </tbody>

</table>

 <div style="margin-left: 2em;">

  <pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: \
0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">how \
is this going to return a scaled DPI pixmap?</p></pre>  </div>
</div>
<br />



<p>- David Edmundson</p>


<br />
<p>On March 5th, 2015, 10:27 a.m. UTC, Marco Martin wrote:</p>








<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="12" style="border: \
1px #888a85 solid; border-radius: 6px; -moz-border-radius: 6px; \
-webkit-border-radius: 6px;">  <tr>
  <td>

<div>Review request for Plasma.</div>
<div>By Marco Martin.</div>


<p style="color: grey;"><i>Updated March 5, 2015, 10:27 a.m.</i></p>









<div style="margin-top: 1.5em;">
 <b style="color: #575012; font-size: 10pt;">Repository: </b>
plasma-framework
</div>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
 <table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: \
inherit;white-space: inherit;">(still in progress but here for feedback) when \
QT_DEVICE_PIXELRATIO is something different from 1, the pixmaps generated by Svg will \
be scaled up to give a proper texture.</p> <p style="padding: 0;text-rendering: \
inherit;margin: 0;line-height: inherit;white-space: inherit;">This is complementary \
but not replacing our current approach: the pixelratio that can be accessed by units \
is now in relation to the qt pixel ratio, spacings are also adjusted accordingly \
(therefore, spaces and sizes won't need an integer value like pixelratio)</p> <p \
style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: \
inherit;">svg introduces also a scaleFactor property (that is pretty much like its \
old pixelRatio) basically, scalefactor, will scale both the textures <em \
style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: \
normal;">and</em> all the reported sizes, (old method) pixelratio just scales \
textures without altering measures (like qt pixelratio likes) they are now both used \
and combined, so a) we can have this working before supporting officially qt \
pixelratio when will be good enough but b) keeping the old mwthod working for the \
time being c) by using both at the sae time we can at least scale sizes of values != \
from integers, for screens that are too dense for 1 and not enough for 2</p></pre>  \
</td>  </tr>
</table>



<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>src/declarativeimports/core/iconitem.cpp <span style="color: \
grey">(03f40c4)</span></li>

 <li>src/declarativeimports/core/svgitem.cpp <span style="color: \
grey">(570c1c3)</span></li>

 <li>src/declarativeimports/core/units.h <span style="color: \
grey">(6c038ba)</span></li>

 <li>src/declarativeimports/core/units.cpp <span style="color: \
grey">(a740145)</span></li>

 <li>src/plasma/framesvg.cpp <span style="color: grey">(1bb3510)</span></li>

 <li>src/plasma/private/svg_p.h <span style="color: grey">(a31d0ac)</span></li>

 <li>src/plasma/svg.h <span style="color: grey">(0bcbd7a)</span></li>

 <li>src/plasma/svg.cpp <span style="color: grey">(0a0db5e)</span></li>

 <li>src/declarativeimports/core/framesvgitem.cpp <span style="color: \
grey">(dae8a4f)</span></li>

</ul>

<p><a href="https://git.reviewboard.kde.org/r/122673/diff/" style="margin-left: \
3em;">View Diff</a></p>






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