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List: kde-panel-devel
Subject: Re: Review Request 122673: Make Svg, FrameSvg work qith QT_DEVICE_PIXELRATIO
From: "Marco Martin" <notmart () gmail ! com>
Date: 2015-02-24 10:00:11
Message-ID: 20150224100011.12884.24540 () probe ! kde ! org
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https://git.reviewboard.kde.org/r/122673/#review76525
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btw, this is how it looks with non integer scale factors
http://wstaw.org/m/2015/02/24/plasma-desktopcm1708.png
- Marco Martin
On Feb. 22, 2015, 1:39 p.m., Marco Martin wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/122673/
> -----------------------------------------------------------
>
> (Updated Feb. 22, 2015, 1:39 p.m.)
>
>
> Review request for Plasma.
>
>
> Repository: plasma-framework
>
>
> Description
> -------
>
> (still in progress but here for feedback)
> when QT_DEVICE_PIXELRATIO is something different from 1, the pixmaps generated by \
> Svg will be scaled up to give a proper texture.
> This is complementary but not replacing our current approach:
> the pixelratio that can be accessed by units is now in relation to the qt pixel \
> ratio, spacings are also adjusted accordingly (therefore, spaces and sizes won't \
> need an integer value like pixelratio)
> svg introduces also a scaleFactor property (that is pretty much like its old \
> pixelRatio) basically, scalefactor, will scale both the textures *and* all the \
> reported sizes, (old method) pixelratio just scales textures without altering \
> measures (like qt pixelratio likes) they are now both used and combined, so a) we \
> can have this working before supporting officially qt pixelratio when will be good \
> enough but b) keeping the old mwthod working for the time being c) by using both at \
> the sae time we can at least scale sizes of values != from integers, for screens \
> that are too dense for 1 and not enough for 2
>
> Diffs
> -----
>
> src/declarativeimports/core/framesvgitem.cpp dae8a4f
> src/declarativeimports/core/svgitem.cpp 570c1c3
> src/declarativeimports/core/units.h 6c038ba
> src/declarativeimports/core/units.cpp a740145
> src/plasma/private/svg_p.h a31d0ac
> src/plasma/svg.h 0bcbd7a
> src/plasma/svg.cpp 0a0db5e
>
> Diff: https://git.reviewboard.kde.org/r/122673/diff/
>
>
> Testing
> -------
>
>
> Thanks,
>
> Marco Martin
>
>
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This is an automatically generated e-mail. To reply, visit:
<a href="https://git.reviewboard.kde.org/r/122673/">https://git.reviewboard.kde.org/r/122673/</a>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: \
-pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;"><p style="padding: \
0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: inherit;">btw, \
this is how it looks with non integer scale factors \
http://wstaw.org/m/2015/02/24/plasma-desktopcm1708.png</p></pre> <br />
<p>- Marco Martin</p>
<br />
<p>On February 22nd, 2015, 1:39 p.m. UTC, Marco Martin wrote:</p>
<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="12" style="border: \
1px #888a85 solid; border-radius: 6px; -moz-border-radius: 6px; \
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<div>Review request for Plasma.</div>
<div>By Marco Martin.</div>
<p style="color: grey;"><i>Updated Feb. 22, 2015, 1:39 p.m.</i></p>
<div style="margin-top: 1.5em;">
<b style="color: #575012; font-size: 10pt;">Repository: </b>
plasma-framework
</div>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" \
style="border: 1px solid #b8b5a0"> <tr>
<td>
<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;"><p style="padding: 0;text-rendering: inherit;margin: 0;line-height: \
inherit;white-space: inherit;">(still in progress but here for feedback) when \
QT_DEVICE_PIXELRATIO is something different from 1, the pixmaps generated by Svg will \
be scaled up to give a proper texture.</p> <p style="padding: 0;text-rendering: \
inherit;margin: 0;line-height: inherit;white-space: inherit;">This is complementary \
but not replacing our current approach: the pixelratio that can be accessed by units \
is now in relation to the qt pixel ratio, spacings are also adjusted accordingly \
(therefore, spaces and sizes won't need an integer value like pixelratio)</p> <p \
style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: \
inherit;">svg introduces also a scaleFactor property (that is pretty much like its \
old pixelRatio) basically, scalefactor, will scale both the textures <em \
style="padding: 0;text-rendering: inherit;margin: 0;line-height: inherit;white-space: \
normal;">and</em> all the reported sizes, (old method) pixelratio just scales \
textures without altering measures (like qt pixelratio likes) they are now both used \
and combined, so a) we can have this working before supporting officially qt \
pixelratio when will be good enough but b) keeping the old mwthod working for the \
time being c) by using both at the sae time we can at least scale sizes of values != \
from integers, for screens that are too dense for 1 and not enough for 2</p></pre> \
</td> </tr>
</table>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">
<li>src/declarativeimports/core/framesvgitem.cpp <span style="color: \
grey">(dae8a4f)</span></li>
<li>src/declarativeimports/core/svgitem.cpp <span style="color: \
grey">(570c1c3)</span></li>
<li>src/declarativeimports/core/units.h <span style="color: \
grey">(6c038ba)</span></li>
<li>src/declarativeimports/core/units.cpp <span style="color: \
grey">(a740145)</span></li>
<li>src/plasma/private/svg_p.h <span style="color: grey">(a31d0ac)</span></li>
<li>src/plasma/svg.h <span style="color: grey">(0bcbd7a)</span></li>
<li>src/plasma/svg.cpp <span style="color: grey">(0a0db5e)</span></li>
</ul>
<p><a href="https://git.reviewboard.kde.org/r/122673/diff/" style="margin-left: \
3em;">View Diff</a></p>
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