On Wednesday 19 February 2014, David Edmundson wrote: > On Mon, Feb 17, 2014 at 1:26 PM, Sebastian K=FCgler wrote: > > Plasma Meeting February, 17th, 2014 > > > > Present: Alex Fiestas, David Edmundson, Giorgos Tsiapaliokas, Marco Mar= tin, > > Martin Gr=E4sslin, Martin Klapetek, Jens Reuterberg, Antonis Tsiapaliok= as, > > Sebastian K=FCgler, Vishesh Handa, > > > > > > Alex: > > - finished wallet work (it's secure now!) > > - works on kdeinit now (benchmarking and profiling to make it lighter) > > - researches overlap with systemd, where can we use systemd? > > > > David: > > - started notes plasmoid (davidedmundson/notes) > > - debugging proxymodel, fixed problem > > - fixed toolbox problems > > - various improvements in tooltip > > - other bugfixes > > - profiling: looking at memory consumption of Plasma > = > I had a look at the code for QSGTexture, it does indeed store a cache > of the texture as a QImage. . > = > Right now we do two paints SVG->QPixmap (the cache) and > QPixmap->QImage (via QQuickPaintedItem). > = > This second paint is very problematic for 3 reasons: > 1) it's another paint! > 2) we store the image twice > 3) we are no longer implicitly sharing the same image when we do a > paint across images as opposed to copying a QImage. > = > I have just managed to make Plasma::SvgItem provide QSGNodes rather > than inheriting from QQuickPaintedItem. > = > This is half way there, the next step is to port most of > Plasma::Theme/Plasma::SVG to use QImage instead of QPixmap throughout > (including the cache) so that we can avoid the deep copies and the > secondary QPainting. This will mean breaking the public API(!), but it > will be totally worth it. It's worth noting that QPixmap::toImage() is essentially free with the raster graphics system, as long as nothing causes the image to detach. Fredrik _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel