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List:       kde-panel-devel
Subject:    Re: Re: Re: OpenGL and Plasma::Wallpaper
From:       Martin =?ISO-8859-1?Q?Gr=E4=DFlin?= <mgraesslin () kde ! org>
Date:       2012-01-01 18:56:53
Message-ID: 1942226.PEHgqJCpSJ () martin-desktop
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On Sunday 01 January 2012 13:37:45 Shaun Reich wrote:
> On Sun, Jan 1, 2012 at 12:54 PM, Martin Gräßlin <mgraesslin@kde.org> wrote:
> > On Saturday 31 December 2011 12:10:37 Shaun Reich wrote:
> >> On Sat, Dec 31, 2011 at 5:17 AM, Martin Gräßlin <mgraesslin@kde.org> 
wrote:
> >> > On Thursday 29 December 2011 11:21:36 Justin L. Boss wrote:
> >> > Personally I am not a big fan of having animations which would require
> >> > OpenGL in the background. Most of the time the background is not
> >> > visible,
> >> > it requires resources and puts load on the compositor which has to
> >> > update
> >> > the scene although nothing changes (full repaints are most expensive).
> >> > 
> >> > May I ask why you want to use OpenGL?
> >> 
> >> Probably because QPainter is dog slow.
> > 
> > using OpenGL doesn't make it faster if you need QPainter to render to the
> > background ;-)
> 
> Aaw, I was hoping using OGL/qml and what not would remove the need to
> go through QPainter at all. If only...
it will with QML2 and the OpenGL SceneGraph :-)
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