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List:       kde-panel-devel
Subject:    Re: Why rotate widgets?
From:       nuno pinheiro <nuno () oxygen-icons ! org>
Date:       2010-09-07 21:47:38
Message-ID: 201009072247.38719.nuno () oxygen-icons ! org
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On Tuesday 07 September 2010 22:31:51 Anton Kreuzkamp wrote:
> The problem by that is that in perspective transformation you can't simply
> turn it, but you need a vanishing point. Currently QTransform has a method
> to rotate by the X- and Y-Axis but it sets the Y-coordinate automatically
> to 0 (relative to the widgets top) and so the 3D-effect isn't really
> convincing... So you see a GUI for that wouldn't be as simple as
> rotating...
> 
> At the moment my method has the arguments axis (I'm still wondering how to
> use something like Qt::Axis) and the x- and y-coordinates of the vanishing
> point. The next step will be to retransform it on moving (I've still not
> found the right place the moving is done in plasma).
> Would be great if someone could answer these questions :)
> _______________________________________________
> Plasma-devel mailing list
> Plasma-devel@kde.org
> https://mail.kde.org/mailman/listinfo/plasma-devel

plus this methotds create many pixel problems for mostly 2 dimensional 
creatures such as plasmoids.

wen I do this types of "scaling" I make sure that the source image as alot of 
extra quality, aka is much biguer than the final result...  


-- 
oxygen guy, "I make the pretty pictures"
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