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List:       kde-panel-devel
Subject:    Review Request: Game of Life Plasmoid -- Cleanup and
From:       the.goofeedude () gmail ! com
Date:       2010-08-14 22:51:08
Message-ID: 20100814225108.10183.96462 () vidsolbach ! de
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This is an automatically generated e-mail. To reply, visit:
http://reviewboard.kde.org/r/5027/
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Review request for Plasma.


Summary
-------

This patch fixes a bug wherein the very last cell in the board would never =
come alive. Also, the configuration UI was updated so that using "tab" to s=
croll through options would be consistent (top to bottom.)

The patch also adds to new features: game board reflection (the user can ch=
oose to generate initial populations that are symmetrical about the horizon=
tal and/or vertical axes,) and user-configurable population density (the us=
er can choose what approximate percentage of cells will be alive in the ini=
tial population.)


Diffs
-----

  /trunk/KDE/kdeplasma-addons/applets/life/life.h 1163310 =

  /trunk/KDE/kdeplasma-addons/applets/life/life.cpp 1163310 =

  /trunk/KDE/kdeplasma-addons/applets/life/lifeConfig.ui 1163310 =


Diff: http://reviewboard.kde.org/r/5027/diff


Testing
-------

Various game board sizes were tested (odd and even heights and widths, squa=
re and non-square.) The configuration dialog was opened several times and t=
ested to confirm tab order.

Various population densities were tested, including 0% (confirmed no cells =
were alive) and 100% (confirmed that all cells were alive.)

All combinations of vertical/horizontal/no reflection were tested at odd an=
d even heights and widths, square and non-square.

Tests consisted of setting the proper configuration options, then watching =
the board for a few generations and confirming that no crashes occurred and=
 that all cells appeared to live and die properly. =



Screenshots
-----------

Updated Configuration Dialog
  http://reviewboard.kde.org/r/5027/s/481/
Board Using Vertical and Horizontal Reflection
  http://reviewboard.kde.org/r/5027/s/482/


Thanks,

obby


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      This is an automatically generated e-mail. To reply, visit:
      <a href="http://reviewboard.kde.org/r/5027/">http://reviewboard.kde.org/r/5027/</a>
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<table bgcolor="#fefadf" width="100%" cellspacing="0" cellpadding="8" \
style="background-image: \
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<div>Review request for Plasma.</div>
<div>By obby.</div>





<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">This patch fixes a bug wherein the very last cell in the board would \
never come alive. Also, the configuration UI was updated so that using \
&quot;tab&quot; to scroll through options would be consistent (top to bottom.)

The patch also adds to new features: game board reflection (the user can choose to \
generate initial populations that are symmetrical about the horizontal and/or \
vertical axes,) and user-configurable population density (the user can choose what \
approximate percentage of cells will be alive in the initial population.)</pre>  \
</td>  </tr>
</table>


<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
<table width="100%" bgcolor="#ffffff" cellspacing="0" cellpadding="10" style="border: \
1px solid #b8b5a0">  <tr>
  <td>
   <pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: \
-moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: \
break-word;">Various game board sizes were tested (odd and even heights and widths, \
square and non-square.) The configuration dialog was opened several times and tested \
to confirm tab order.

Various population densities were tested, including 0% (confirmed no cells were \
alive) and 100% (confirmed that all cells were alive.)

All combinations of vertical/horizontal/no reflection were tested at odd and even \
heights and widths, square and non-square.

Tests consisted of setting the proper configuration options, then watching the board \
for a few generations and confirming that no crashes occurred and that all cells \
appeared to live and die properly. </pre>  </td>
 </tr>
</table>




<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
<ul style="margin-left: 3em; padding-left: 0;">

 <li>/trunk/KDE/kdeplasma-addons/applets/life/life.h <span style="color: \
grey">(1163310)</span></li>

 <li>/trunk/KDE/kdeplasma-addons/applets/life/life.cpp <span style="color: \
grey">(1163310)</span></li>

 <li>/trunk/KDE/kdeplasma-addons/applets/life/lifeConfig.ui <span style="color: \
grey">(1163310)</span></li>

</ul>

<p><a href="http://reviewboard.kde.org/r/5027/diff/" style="margin-left: 3em;">View \
Diff</a></p>



<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Screenshots </h1>

<div>

 <a href="http://reviewboard.kde.org/r/5027/s/481/"><img \
src="http://reviewboard.kde.org/media/uploaded/images/2010/08/14/Game_Of_Life_1_400x100.png" \
style="border: 1px black solid;" alt="Updated Configuration Dialog" /></a>

 <a href="http://reviewboard.kde.org/r/5027/s/482/"><img \
src="http://reviewboard.kde.org/media/uploaded/images/2010/08/14/Game_Of_Life_2_400x100.png" \
style="border: 1px black solid;" alt="Board Using Vertical and Horizontal Reflection" \
/></a>

</div>


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