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List:       kde-panel-devel
Subject:    Review Request: Resubmit: Fix to game of life applet to avoid
From:       the.goofeedude () gmail ! com
Date:       2010-06-17 4:33:59
Message-ID: 20100617043359.31341.82612 () localhost
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http://reviewboard.kde.org/r/4363/
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Review request for Plasma.


Summary
-------

Note: This review request replaces former request http://reviewboard.kde.org/r/4361/ \
which was discarded after several attempts to upload an updated diff failed. I \
apologize for the extra mail. The original fix contained another bug which would \
cause a crash if the game board was not symmetrical.

This patch fixes an off-by-one error which led to accessing memory just outside of \
the cells array. It also kept the first character in the cells array from ever being \
displayed on the board properly, and a bunch of crazy math to keep the rules of the \
game intact. (The last cell displayed was reflecting the state of memory outside of \
the cells array.)


Diffs
-----

  /trunk/KDE/kdeplasma-addons/applets/life/life.h 1138875 
  /trunk/KDE/kdeplasma-addons/applets/life/life.cpp 1138875 

Diff: http://reviewboard.kde.org/r/4363/diff


Testing
-------

Testing Done:
Aside from the initial test cases which were used to confirm the bug (hard coding one \
char in the cells array to always be 1 and moving it around to find the bounds of the \
display,) I also generated a few other board states manually using examples found \
here: http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

"Blinker" and "Toad" were two that were used to test.

Note: The bug in the original fix (diff in previous review request mentioned above) \
led to a crash when the gameboard was resized to be non-square. After fixing that \
bug, I tried several random board sizes, and they all worked.


Thanks,

obby

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