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List: kde-panel-devel
Subject: Re: [Plasma Media Center] some advice request
From: "Aaron J. Seigo" <aseigo () kde ! org>
Date: 2010-06-04 21:41:05
Message-ID: 201006041441.10685.aseigo () kde ! org
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On June 4, 2010, Markus wrote:
> IMO all input handling should be done using Gluon
> <http://gitorious.org/gluon>. It's a KDE project targeted at game
> developers. I've once read somewhere that Gluon supports all kinds of
> input devices and in case Gluon doesn't support Wiimotes, maybe it'll be
> better to add the support there.
while it may be a way to get at inputs (though it doesn't seem eventt driven,
but expects the game to poll for state?), it doesn't address the really
interesting bit here which is: "how to render given events to common actions,
e.g. a left arrow do the same thing as a flick of a wiimote to the left"
--
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA EE75 D6B7 2EB1 A7F1 DB43
KDE core developer sponsored by Qt Development Frameworks
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