On 2/1/08, Anne-Marie Mahfouf wrote: > 1) develop a Frame applet (sort of branch) in playground along with the engine > and merge later with the one in Extragear when the engine will go to > Extragear > 2) leave the Frame in extragear with the new code and put only the engine in > playground > The engine needs to go to playground in any case. I'd vote for option 2. Rich. _______________________________________________ Panel-devel mailing list Panel-devel@kde.org https://mail.kde.org/mailman/listinfo/panel-devel