On Sunday 23 February 2003 17:53, Tim Jansen wrote: > On Sunday 23 February 2003 16:36, Eray Ozkural wrote: > > C/glib is a huge problem. No KDE programmer would (or should) want to go > > back to that.... > > Indeed, but all options use C. Arts uses a C backend, and JACK, Xine and > CSL are written in 100% C. And all codecs are written in C. If you are > doing MM development you can't avoid it. > I can write a complete and efficient kernel in C++, I don't see why I wouldn't be able to do multimedia coding with it. Look at buzz, it has a C++ architecture and works perfectly. I really don't understand why your C++ code would be inefficient unless you are a terrible programmer.... (You being plural) Thanks, -- Eray Ozkural (exa) Comp. Sci. Dept., Bilkent University, Ankara www: http://www.cs.bilkent.edu.tr/~erayo Malfunction: http://mp3.com/ariza GPG public key fingerprint: 360C 852F 88B0 A745 F31B EA0F 7C07 AE16 874D 539C _______________________________________________ kde-multimedia mailing list kde-multimedia@mail.kde.org http://mail.kde.org/mailman/listinfo/kde-multimedia